Author Topic: When Act2 begin?  (Read 1086 times)

Offline Firemad

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When Act2 begin?
« on: October 03, 2015, 12:08:40 PM »
Hi,

I'm on turn 1000+ when does the Act2 is beginning ?

I can't see where in the interface when it's beggining.

Offline x4000

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Re: When Act2 begin?
« Reply #1 on: October 03, 2015, 12:11:14 PM »
Whew, wow!  That's a lot of turns in.

It doesn't start on its own: you have to meet the requirements at the top of the screen and then it starts.  So you could do that on turn 20 or 1000, up to you.
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Offline Zebeast46

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Re: When Act2 begin?
« Reply #2 on: October 03, 2015, 01:39:04 PM »
I actually went to 356 turns before act 2 started  :P I think it was a bug that kept me from meeting the requirments but the next patch solved it.
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Offline Firemad

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Re: When Act2 begin?
« Reply #3 on: October 03, 2015, 02:54:56 PM »
Well I think if it's start when we meet the requirement we can broke the game play easily.

In my game I have lot of money because I didn't know when Act 2 will start. I was bored since I got all the tech and I attacked my neighborhood and yes I got events with penalties but I didn't care since in Act 1 nobody can attack me ;) so I built my stuff again and again...

I can screw the world easily ;)

I joined a screenshot.

Note: I had a weird power problem that I didn't understand so I posted it in another topic.

Note2: I didn't see the error msg on the right side first time i've played. When I launched the game again I saw it. Anyways I'll Mantis the error ;)
« Last Edit: October 03, 2015, 02:58:50 PM by Firemad »

Offline Firemad

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Re: When Act2 begin?
« Reply #4 on: October 03, 2015, 03:24:06 PM »
Just a though: maybe Act2 should start when one of the active players (myself or the other AI) reach their objective ? It will push me out to finish act 1 very fast. Or maybe a tech can trigger it like in Civ or Age of Empire.

I don't like the idea that only the player can trigger the Act2. It's feel like I can cheat the game itself :)

I'm on turn 1000+ and I'm still in Act 1 ;)

Offline ptarth

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Re: When Act2 begin?
« Reply #5 on: October 03, 2015, 03:48:28 PM »
The general idea is that the AI is also working while you are in Act 1, so if you make a 1 million crowns in Act 1 in 1000 turns, then the AI will also have been making that much money.
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Offline Captain Jack

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Re: When Act2 begin?
« Reply #6 on: October 03, 2015, 05:36:42 PM »
Just a though: maybe Act2 should start when one of the active players (myself or the other AI) reach their objective ? It will push me out to finish act 1 very fast. Or maybe a tech can trigger it like in Civ or Age of Empire.

I don't like the idea that only the player can trigger the Act2. It's feel like I can cheat the game itself :)

I'm on turn 1000+ and I'm still in Act 1 ;)
The AI doesn't have objectives, you're meant to be the one in control of the story. Heck, the player's the one who's most hobbled by remaining in act 1, they already can roll over you if you aren't careful. That's incentive enough for me.  :D

Offline Firemad

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Re: When Act2 begin?
« Reply #7 on: October 03, 2015, 09:28:28 PM »
Well the problem in my current game is because I don't have enough forest in the world... I really need to attack others species because I need my last logging camp... because of that I can't go to act 2 and the game penalize when I attack others ;) well its awesome that the game can penalize but I'm stuck in Act 1 with 1000+ turn because of that lol

That's the reason why we need another mechanism to trigger Act 2 , maybe a tech maybe something else... maybe if you have the max population and all tech you can go to act 2... well I have some options:

1) find forest in a very icy world...
2) attack others because they can't counter me
3) destroy all my building but I feel like I cheated...
4) Restart the game because I feel something is broken :( !
« Last Edit: October 03, 2015, 09:32:57 PM by Firemad »

Offline Captain Jack

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Re: When Act2 begin?
« Reply #8 on: October 03, 2015, 11:00:44 PM »
...You know that's an excellent point. The difficulty of all the Act 1 challenges is balanced for the earth-type game (where there's balancing at all  :P) Make a mantis post about that, something like "Add a disclaimer that non-standard biomes can have drastic effects on gameplay that may not accurately represent your chosen difficulty level."

Offline ptarth

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Re: When Act2 begin?
« Reply #9 on: October 04, 2015, 12:30:13 AM »
Act 1 Goals are not balanced in any way. Having a population/income requirement to exit automatically would be a good thing too.
Note: This post contains content that is meant to be whimsical. Any belittlement or trivialization of complex issues is only intended to lighten the mood and does not reflect upon the merit of those positions.