Trying to get this figured out so that it pitches the game in a vastly briefer format than I've managed to do so far. Comments welcome! I know that at the time of this writing none of you have actually played the game yet, but that's actually okay; if you're in this forum, you've probably read a ton about the game. So here's what we're working on so far, and I'll revise this post as suggestions come in:
Game Description
How do you balance -- and indeed encourage -- a war between factions without letting either side obliterate the other? How do you rule over gods, creatures, and men who refuse to obey you? How do you build a landscape of villages when bandits and mythology are conspiring to tear it down? Skyward Collapse places you into the role of The Creator, and frees you to tackle these problems your own way. Brought to you by the developer of the modern strategy classic AI War: Fleet Command, Arcen's second full strategy title is equally unique (but far easier to learn): a turn-based 4x strategic god-game.
Your task is to build and populate the floating continent of Luminith. You create -- but cannot control -- gods, creatures, and artifacts from both Greek and Norse mythology. The power you wield with these is immense: Heimdall's horn causes everyone outdoors to drop dead, for crying out loud. Your task is to keep both factions alive and fighting until The Master calls you home -- but this is harder than it sounds. Bandit Keeps pop up periodically, as do Woes such as floods, serial killers, guild strikes, and vegetarian uprisings. Every game plays out differently, and you'll need even the craziest of your powers in order to survive what lies in store for you.
Game Features
* A turn-based strategic god-game where you control neither faction, but instead strive to maintain the balance of power.
* Make towns and war as the boardgame-like floating continent continues to construct itself around you.
* Persuade your minions into doing what you want by controlling the circumstances of their (brief) lives.
* 16 gods, each with unique passive abilities and three active powers, help you further your goals as you pass into the Age of Monsters.
* Level up your player profile by winning games. Twelve unlockable buildings in all!
* Straightforward controls paired with an intuitive and helpful interface make this an easy title to pick up... but the strategy runs deep.
* Multiple difficulty levels let you play a very relaxed game up to a nail-bitingly difficult one. There's no one best way to win!
* Co-op multiplayer for up to 8 players.