Guys, I'm sure that has been discussed elsewhere but I have not been following. Could you please kindly tell me where the idea to base the score on the lowest score of the two factions was abandoned and why?
I understand that tutorial is an easy mode and not indicative because of this. I was taken by surprise non the less, when around turn 45 I got required 12000 score I started just pressing "End turn, end turn, end" in succession just to see how it ends if I don't interfere. Sure enough one faction was almost completely wiped out. The had just 1 town and a handful of units. Still it was a victory and the final score was around 90000, because another 20000 were scored while one faction was getting obliterated.
I clearly remember that at early stages the game was meant to maintain balance and score by the weakest faction in the end. It sounded sane. What happened to that?