Yep -- the hamlets design has changed a fair bit from the original design doc, just FYI. The premise of where those get placed is the same, but the manner in which the hamlets are placed and managed is a lot more straightfoward (no RCI-style bars on each building). We'll see how well that works in practice, as it may need some iterations. As part of that I will also be adding a Hamlets Mode to the game, which lets you play with just hamlets and not the rest of the normal game. That should be pretty fun in its own right, as well as useful for focused testing of just that subset of features.