Hmm, I personally would like to see the Woes get in and be able to try those out and test them first...... but then, I also already know how to play the game. The tutorial stuffs seem like it'll need alot less testing and such? Wheras the Woes are almost guaranteed to need alot of testing and balance tweaking and all of that fun stuff that makes things break down at times, since they're a pretty huge game mechanic and all.
AKA: I have no idea which you should do first
And god token costs: Sure, I'll put one up about it.
EDIT: Ok, mantis links:
http://www.arcengames.com/mantisbt/view.php?id=11441 That one's for the token costs..... it turns out none of them are costing anything (none of the ones I could test anyway), not just Heimdall's. I'd thought it was just his because the text on his doesnt even mention it, but no, it's others as well.
http://www.arcengames.com/mantisbt/view.php?id=11441 And this one is due to Heimdall's horn simply not doing anything. Goes and stands on it, but it has no effect.
Also, these tokens all say "can only be used once", but they're all useable more than that? I cant tell if that's a bug, or something left over from an earlier version before changes (which seems to make sense to me, since they cost moonstone/sunstone now, so the player is going to be quite limited indeed in using them as it is since that's so hard to get).