Apologies if this is happening due to something intended that I am not aware of or if this is a known issue already, but I haven't been following updates too closely thus far.
Online multiplayer games *appear* to be really out of whack on the latest few update. Each turn, units will randomly move backwards and then back to the spaces they were on for no purpose, completely wasting their action points. If a unit wants to attack another, it will first move back a square, then move right back to what they were on and then finally attack. If it wants to get to some ruins three spaces away, it will move back a space, then move forward three and run out of movement...then move back again on the proceeding turn before going to it, etc. The log in the corner will always say something to the effect of 'unit x is already on tile y' in red text when this happens. Nearly every unit seems to do it each turn without fail.
It seems to make the games pretty ridiculous and single player certainly never does that. I don't know if I should report it on the bug tracker also, but I thought I best mention it here since it seems a pretty large issue.
Oh, and obligatory this game is
really awesome comment!