Ok, so, after some more time with the game, I'm finding this to be the most balanced version of the game yet, and also by far the most difficult. Playing on Expert/Expert/Hard currently, I think it is. 5 turns away from the Age of Gods in my current game.
For once, resources havent gotten completely out of control despite it being later in the game and each side having like 5 or 6 towns. Some god tokens though could use some cost changes (like everything Njord does) to be a bit more pricey. Rock is by far the easiest thing to get. I've hardly built many of these on either side, and I havent upgraded any of them, but neither side has run into a lack-of-rocks problem at all. Clay can also be a little easy to get, I had about 1000 of it at one point on the Greek side, with 5 clay buildings in one town that hadnt been upgraded. Horses are tough to get... I'm not sure that they should be changed though, since some of the things they're used for are very powerful. It does make the Prodromos very hard to use though. They might be harder to get than diamonds right now. Hard to tell.
Ally camps can be a big threat now that they wont attack bandits; I've got one, just ONE, Greek camp that's gone uncontested for a number of turns, and it's mere existence is looking like it might end the game by obliterating the Norse due to making this constant swarm of siege towers, most of which have ended up with multiple ruins boosts. Had one red town lose half of it's buildings in one turn to one of those things.
Bandits are more of a proper threat now, whereas before they could often cause a simple stalemate between the two sides, sorta being an anti-threat. Seems less of a problem now. Particularly once the bandit myth units show up, some of those are downright nasty. This part of the game is coming along very well.
Scoring seems a bit tougher now, I didn't hit the score gates with extreme excess like before. The second score gate, I think I hit with only about 9 or 10 turns left in that age (40 turns per age).
Really liking the currency system in particular, there's lots of great stuff with this. The soul system also is very good, though more difficult to use, at least with my playstyle anyway.
Not much in the way of bugs, aside from the occaisional invisible bizarro bandit unit and the constant presence of the "jump" bug.