Original:
http://arcengames.blogspot.com/2013/05/skyward-collapse-1005-players-choice.htmlThis one reverts two very unpopular recent changes. We've made some cool shifts post-1.0 on the game, but these two were not viewed to be among them. Players complained, loudly, and so after listening to the reasoning we've decided to revert the changes. Not the first time this has happened in an Arcen title, and not likely to be the last; sometimes we try something new, and it just doesn't work. The key thing is we listen to you when you tell us about that.
Now: these changes were both intended to solve some edge-case "cheese" tactics that some players were using to basically break the game rules and win trivially. These edge cases are frustrating for me in particular, because it makes the game feel broken. "Somebody found a way around the game, to play the game without playing the game! Augh! Must. Fix. Now."
The problem with
that is obviously when it impacts regular players in a negative way. The ones playing the game, having loads of fun, and not wanting the mechanics to change and screw them up. "Fixing" the cheese tactics that someone who is (clearly clever) but also clearly not all that into the game is... well, it's not the best choice. Sorry for panicking and doing that to you, folks. Bad move on my part.
I suppose the issue comes back to a fear that if a loose thread is found, then the whole tapestry will unravel. If one person discovers a cheese tactic, what happens to the core players who love the game? The fear is that they realize that tactic is there, start using it, and all the fun is sucked out of the game. Soon it's a graveyard and a broken game because of a lack of developer attention.
I don't think that's an unreasonable fear, but there are definitely some sayings about babies and bathwater that are appropriate about now. Anyway, I would still obviously like to solve the cheese tactics, as those irk me to no end and I feel like it does undermine the game to some extent. However, it's certainly good to use the carrot rather than the stick when possible, and that is not something that these two changes allowed for. They were elegantly simple changes in a lot of ways, which is why I went with them... but also unfun, so there goes that.
We'll all mull on the couple of edge case cheese problems and see if we can come up with something better between the players and the devs, and if we do we'll make a shift. Beyond that, we now return you to your regularly scheduled programming. ;)
Enjoy!
This is a standard update that you can download through the in-game updater itself, if you already have any version of the game. When you launch the game, you'll see the notice of the update having been found if you're connected to the Internet at the time.