Author Topic: Possible Resource Glitch  (Read 2572 times)

Offline vince0018

  • Newbie Mark III
  • *
  • Posts: 39
Possible Resource Glitch
« on: May 28, 2013, 07:37:44 am »
 Hello.

Me and my friend were playing a multiplayer game and during turn 0 placed a bunch of buildings, including 10 defensive towers.
We then noticed on turn 1 we have a bunch of extra resources (600 stone) even though we haven't placed any stone resource buildings yet.
We also had some clay even though we don't have a clay pit.

Is this intentional or a glitch?

edit:
We've figured out it happens whenever you undo a building. It adds resources like crazy.
It's only happening in round 0, apparently. The game is giving back resources which you never spent.
« Last Edit: May 28, 2013, 07:46:53 am by vince0018 »

Offline FooBarTheLittle

  • Newbie Mark II
  • *
  • Posts: 15
  • while ( !asleep ) sheep++;
Re: Possible Resource Glitch
« Reply #1 on: May 28, 2013, 03:38:28 pm »
Confirmed this on (latest) version 1.005 and created a bug-ticket: http://www.arcengames.com/mantisbt/view.php?id=11726

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: Possible Resource Glitch
« Reply #2 on: May 28, 2013, 04:36:03 pm »
Thanks!

* Previously, resource costs were improperly refunded during the setup phase, letting you gain tons of resources just by placing and undoing.
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline Castruccio

  • Sr. Member
  • ****
  • Posts: 323
Re: Possible Resource Glitch
« Reply #3 on: May 28, 2013, 06:27:40 pm »
a couple of other potential bugs seem to be making the rounds on the steam forum:  http://steamcommunity.com/app/238890/discussions/0/810925580026845119/


Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: Possible Resource Glitch
« Reply #4 on: May 28, 2013, 06:49:01 pm »
Thanks for the heads up -- I responded in that thread. :)
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline Castruccio

  • Sr. Member
  • ****
  • Posts: 323
Re: Possible Resource Glitch
« Reply #5 on: May 30, 2013, 12:43:33 am »
Should jewelry have it's own display in the resource sidebar on the right?  Most of the other secondary resources do, but jewelry is missing from the bar for some reason (perhaps this was deliberate?).

Offline Misery

  • Arcen Volunteer
  • Core Member Mark V
  • *****
  • Posts: 4,109
Re: Possible Resource Glitch
« Reply #6 on: May 30, 2013, 01:07:07 am »
Should jewelry have it's own display in the resource sidebar on the right?  Most of the other secondary resources do, but jewelry is missing from the bar for some reason (perhaps this was deliberate?).


Good point;  jewelery is similar to cutstone in that it's more of a global resource than a city-based one.   Usually if I want to know how much I have I generally go look in the myth tooltips, which definitely isnt right, heh.

Mantis link for this:  http://www.arcengames.com/mantisbt/view.php?id=11740

Offline Echo35

  • Master Member Mark II
  • *****
  • Posts: 1,703
  • More turrets! MORE TURRETS!
Re: Possible Resource Glitch
« Reply #7 on: May 30, 2013, 01:18:28 am »
Should jewelry have it's own display in the resource sidebar on the right?  Most of the other secondary resources do, but jewelry is missing from the bar for some reason (perhaps this was deliberate?).

Shouldn't ALL the secondary resources be displayed on the right? There's only a small number of them actually there, unless I'm missing something.