Hello! At the moment,
Skyward Collapse: Nihon no Mura is still in beta. This means that not only is it incomplete, but bugs are pretty well inevitable for a few weeks.
Some of the new units have been tested practically not at all, simply because we wanted to get this beta out and into your hands as soon as we possibly could; we'll be working on implementing the last of the features over the next week or so, adding polish and bugfixes where need be as we go. Then after that it's further polish and further balancing, with a release 3 or 4 weeks from now.
This expansion has been inwork for a couple of months now, but pulling everything together into an implementation that you could play has slipped by a few weeks beyond what we had expected. That's life, but that's also made it so that with our initial batch of testing the 1.5 version we had to rush things a tad. We'll fix things very quickly as you find them, weekends aside. But on a personal note I hope you don't preorder this unless you want to be part of that process or at least don't mind our working detritus for the next week or so.
All features and their status as pf 1.900:
Military outpost building:
implemented and well tested.Blight and bamboo forest land tiles:
implemented and well tested.Three new map types:
implemented and well tested.Japanese Faction Human Units:
12/12 implemented and well tested.Japanese Faction Standalone Mythological Creatures:
5/5 implemented and well tested.Japanese Faction Special Mythological Creatures:
2/2 implemented and well tested.Japanese Faction Mythological Tokens:
8/8 implemented and well tested.Japanese Faction Gods:
8/8 implemented and well tested.Japanese Faction God Creatures:
24/24 implemented and well tested.New Bandit-Only Mythological Creatures:
6/6 implemented and well tested.Hamlet buildings/functionality:
11/11 implemented and well tested, although balance is likely to continue evolving.Culture Resource:
implemented and tested.Luminith Tower and Luminith Arks:
implemented and well tested.Hamlet Idyll game mode:
6/6 implemented and well tested.Large towns:
6/6 implemented and well tested.Three other culture abilities:
6/6 implemented and well tested.New woes:
9/9 implemented and tested.Music:
Completed at 34 minutes, but not available until full release.Watch this space -- as new features are implemented and tested, I'll update this page so that it remains accurate.