Author Topic: I caused a fatal error in v2.001 (or the beta right before it).  (Read 11442 times)

Offline LordGek

  • Newbie Mark II
  • *
  • Posts: 17
Sorry I can't be more specific but I wouldn't even know there was an error if it weren't for the debugger popping on to tell me of a fatal error.  Here are what I assume are the two relevant log files to study.

The only real weird accidental behavior on my part this game that could be relevant, I had resource piles placed in opposing faction's cities (red faction's rock pile there in blue faction's city limits).  A fun newbie mistake as I forgot who's turn it was that moment.
« Last Edit: August 26, 2013, 03:59:24 pm by LordGek »

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: Something not right in latest Exp 1 beta...
« Reply #1 on: August 26, 2013, 03:59:26 pm »
ARgh, thanks for the report.  It's fixed now in 2.001
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline LordGek

  • Newbie Mark II
  • *
  • Posts: 17
Re: Something not right in latest Exp 1 beta...
« Reply #2 on: August 26, 2013, 04:02:07 pm »
ARgh, thanks for the report.  It's fixed now in 2.001

Responding with a fix before I was even completely done with the post...that's just sick.  >D

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: I caused a fatal error in v2.001 (or the beta right before it).
« Reply #3 on: August 26, 2013, 04:03:50 pm »
 ;D
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline LordGek

  • Newbie Mark II
  • *
  • Posts: 17
Re: I caused a fatal error in v2.001 (or the beta right before it).
« Reply #4 on: August 26, 2013, 04:11:50 pm »
;D

Not even knowing the nature of the error, can I continue a save made right after the fatal error now with the updated version or would it be best to start a new game?

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: I caused a fatal error in v2.001 (or the beta right before it).
« Reply #5 on: August 26, 2013, 04:13:22 pm »
Go right ahead, the error was cosmetic anyhow.
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!