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Error reporting

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Sargon:
I am not sure where to send this error report to, so here it is.
I hope this helps:

7/3/2013 8:01:41 PM (1.402) Mem: 49,934,336 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------
FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in <filename unknown>:0
  at World.ContinuePlayBackOfCurrentActionReplayEntity () [0x00000] in <filename unknown>:0
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0
  at Game.RunFrame () [0x00000] in <filename unknown>:0
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0
Stack Trace:   at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in <filename unknown>:0
  at World.ContinuePlayBackOfCurrentActionReplayEntity () [0x00000] in <filename unknown>:0
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0
  at Game.RunFrame () [0x00000] in <filename unknown>:0
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0

x4000:
Hey there, sorry for he trouble. We do have an error reporting system, see my sig. That said, I'm not sure if I can find this without a reproducible case in a save. I've tested this release on my own quite a bit, and whatever the circumstances are that are causing this in your save, I haven't been able to reproduce them. I'm sure we'll work it out, but hopefully there is a save where it's reproducible.

Anyhow, thanks for the report and welcome to the forums!

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