Author Topic: Error reporting  (Read 858 times)

Offline Sargon

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Error reporting
« on: July 03, 2013, 08:12:08 PM »
I am not sure where to send this error report to, so here it is.
I hope this helps:

7/3/2013 8:01:41 PM (1.402) Mem: 49,934,336 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------
FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in <filename unknown>:0
  at World.ContinuePlayBackOfCurrentActionReplayEntity () [0x00000] in <filename unknown>:0
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0
  at Game.RunFrame () [0x00000] in <filename unknown>:0
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0
Stack Trace:   at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in <filename unknown>:0
  at World.ContinuePlayBackOfCurrentActionReplayEntity () [0x00000] in <filename unknown>:0
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0
  at Game.RunFrame () [0x00000] in <filename unknown>:0
  at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0


Offline x4000

  • Chris Park, Arcen Games Founder and Lead Designer
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Re: Error reporting
« Reply #1 on: July 03, 2013, 08:45:59 PM »
Hey there, sorry for he trouble. We do have an error reporting system, see my sig. That said, I'm not sure if I can find this without a reproducible case in a save. I've tested this release on my own quite a bit, and whatever the circumstances are that are causing this in your save, I haven't been able to reproduce them. I'm sure we'll work it out, but hopefully there is a save where it's reproducible.

Anyhow, thanks for the report and welcome to the forums!
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!