Author Topic: Shattered Haven Beta Begins Now!  (Read 16195 times)

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: Shattered Haven Beta Begins Now!
« Reply #30 on: March 08, 2013, 08:40:16 pm »
A new version 0.801 is now out: http://arcengames.com/mediawiki/index.php?title=Shattered_Haven_-_Beta_Release_Notes#Beta_.801

Didn't seem worth a whole blog post, but it has a number of minor things in there.
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline madcow

  • Hero Member Mark III
  • *****
  • Posts: 1,153
Re: Shattered Haven Beta Begins Now!
« Reply #31 on: March 08, 2013, 08:50:48 pm »
Is the patch live? I'm not seeing the patch link in-game, and the mac auto-updater is crashing on me.

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: Shattered Haven Beta Begins Now!
« Reply #32 on: March 08, 2013, 09:01:39 pm »
Is the patch live? I'm not seeing the patch link in-game, and the mac auto-updater is crashing on me.

Yep!  Open the game and hit the big play button, and you should see it say 1 beta updates found on the second line item right under your quick-load button.  Running that will then work. The auto-updater always crashes (on any OS, for all our games) if you run it directly.
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline madcow

  • Hero Member Mark III
  • *****
  • Posts: 1,153
Re: Shattered Haven Beta Begins Now!
« Reply #33 on: March 08, 2013, 09:02:49 pm »
Is the patch live? I'm not seeing the patch link in-game, and the mac auto-updater is crashing on me.

Yep!  Open the game and hit the big play button, and you should see it say 1 beta updates found on the second line item right under your quick-load button.  Running that will then work. The auto-updater always crashes (on any OS, for all our games) if you run it directly.

Aha, I was expecting it to show on the main menu. That got it.

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: Shattered Haven Beta Begins Now!
« Reply #34 on: March 08, 2013, 09:16:46 pm »
Excellent!
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline mrhanman

  • Hero Member Mark II
  • *****
  • Posts: 764
Re: Shattered Haven Beta Begins Now!
« Reply #35 on: March 08, 2013, 10:21:11 pm »
Awesome!  I can actually pay for it now!  :D

I really hope you guys can get on Steam.  I know too many people who won't buy anything unless it is there.

Offline Deekay

  • Newbie Mark III
  • *
  • Posts: 26
Re: Shattered Haven Beta Begins Now!
« Reply #36 on: March 08, 2013, 10:21:58 pm »
Aww man, few hours late to the party :P
Purchased. Seen enough to know I will really enjoy this, I wish you guys all the best with the game.
Hopefully we start to see some really cool user created content emerging after the full release :)
You think you guys might create a child board on here for user content etc at some point?

Offline Jerebaldo1

  • Jr. Member
  • **
  • Posts: 56
Re: Shattered Haven Beta Begins Now!
« Reply #37 on: March 09, 2013, 12:07:17 am »
Awww, play ended by the crazed meadows level, where it appears that one of the grays is stubbornly not crazy and stands in place next to the pond where the player initially spawns. Won't give me a chance to send him to the pits...

Offline Teal_Blue

  • Hero Member Mark II
  • *****
  • Posts: 935
Re: Shattered Haven Beta Begins Now!
« Reply #38 on: March 09, 2013, 12:21:49 am »
Awww, play ended by the crazed meadows level, where it appears that one of the grays is stubbornly not crazy and stands in place next to the pond where the player initially spawns. Won't give me a chance to send him to the pits...


I had that happen too, :)  after i cleared the whole level besides. I couldn't get him to budge, so tried again, and had another gray do the same, third time i had to catch him 'before' he, actually it as a she, but before she got to the pond. :)  Then i went and got the others.

Right now i'm stuck trying to get a sledgehammer that stays in inventory when i go to the crypt level? you know the one you need the sledgehammer to get 'into'.  :) 

Other than that i'm having a great time, though i am sometimes over looking the tacks and scyths and things like that. I'm probably just not used to the tools. Maybe a listing in the encyclopedia before we come across them would help us to know what to keep an eye out for? Just a thought.

Really nice so far,
:)

-Teal


Offline xoseph

  • Newbie
  • *
  • Posts: 5
Re: Shattered Haven Beta Begins Now!
« Reply #39 on: March 09, 2013, 03:14:31 am »
My first impression:

Another strange and brilliant game from Arcen!


Offline Mick

  • Hero Member Mark II
  • *****
  • Posts: 911
Re: Shattered Haven Beta Begins Now!
« Reply #40 on: March 09, 2013, 07:11:52 am »
The latest version is causing a flickering on the screen as I'm moving, and it's much more pronounced when I move the mouse cursor around.

Do you have vsync on?  Turning that on should solve any flicker.  And it should have been on by default.

I do have vsync on.

The flickering is on the HUD and border, not so much in the game area itself. This is occurring in the level Switch Maze, not in the overworld.

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: Shattered Haven Beta Begins Now!
« Reply #41 on: March 09, 2013, 07:16:07 am »
For the folks having problems, what fps are you getting?
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: Shattered Haven Beta Begins Now!
« Reply #42 on: March 09, 2013, 07:31:47 am »
Oh, also -- if you're seeing flickering specifically, what is your refresh slider set to?  Probably it is defaulting to 0, aka your desktop refresh.  You might try setting that to 60 and see if that helps.
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline Mick

  • Hero Member Mark II
  • *****
  • Posts: 911
Re: Shattered Haven Beta Begins Now!
« Reply #43 on: March 09, 2013, 08:14:33 am »
My refresh is set to 60, and I get 60 fps most of the time. However, if I move my mouse wildly around (causing tons of flicker) then the fps will slide down while I'm doing it.

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: Shattered Haven Beta Begins Now!
« Reply #44 on: March 09, 2013, 08:19:22 am »
Okay, thanks for the info!

New version with 4 active inventory slots and improved deadzones: http://arcengames.com/mediawiki/index.php?title=Shattered_Haven_-_Beta_Release_Notes#Beta_.802

Enjoy!
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!