General Category > Private Alpha Discussion
Immersion suggestions
x4000:
--- Quote from: BadgerBadger on March 12, 2018, 12:23:14 pm ---If we're going to add speed modifiers, what about a structure you could build with a low galaxy cap (maybe you get 2 or 3 total) that gives your ships enhanced move speed on a planet?
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We used to have those in Classic. I don't remember if those got nerfed out or not. I really liked them. Using the new planetary power model here, having a larger cap of something like 5, but making them MEGA expensive in terms of power might make them interesting.
Having the electrical storm planets have a ton of extra power would be really fun, incidentally. :)
keith.lamothe:
Gravity generators actually buff local ship speed, in addition to slowing down enemies.
Draco18s:
--- Quote from: TheVampire100 on March 12, 2018, 12:15:32 pm ---I like this idea actually, maybe the community can help come up with some nice dieas what planet type could do what.
I always liked that in The last Federation different planet types affected the races living there. Somethign similiar having here (just in space) would make a nice addition.
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Can we get a ring world model? ^.^
x4000:
--- Quote from: Draco18s on March 12, 2018, 04:37:07 pm ---
--- Quote from: TheVampire100 on March 12, 2018, 12:15:32 pm ---I like this idea actually, maybe the community can help come up with some nice dieas what planet type could do what.
I always liked that in The last Federation different planet types affected the races living there. Somethign similiar having here (just in space) would make a nice addition.
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Can we get a ring world model? ^.^
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Has anyone ever rendered that well in 3D? I've only ever seen renderings that look pretty janky, in my opinion. I'd love to see an example of that which excites me on the level that various Dyson Sphere models have, etc. Anyhow, maybe a ring world will be an expansion thing.
zeusalmighty:
Here's some thoughts on planet types/resource allocation:
Gas planet: fuel and/or power
Asteroid belt (with large asteroid mining facility as the "planet"): metal and/or fuel
Volcanic planet: power and/or fuel
Garden planet: all resources
Industrialized planet: power and/or metal
post-apocalyptic planet: research
Ancient alien civ planet: research + random resource
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