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Dark Spire

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BadgerBadger:
I'm reimplementing the Dark Spire. Do people have strong feelings about it? What was your favourite/least favourite aspect of it? Do people have any suggestions?

Here's what I'm currently looking to do. I am looking for feedback and opinions.

At the beginning of the game, some Vengeance Generators are seeded on the map (more or fewer Vengeance Generators based on the selected intensity).
When a ship dies on a planet with a Vengeance Generator, the Dark Spire gets Energy.
When Dark Spire has accumulated enough Energy, it flips a coin to see if it should do anything.
         If the coin is Heads then it says "Lets not do anything right now" and sleeps for Y seconds.
         If the coin is tails then it picks a set of Vengeance Generator planets. It then spawns a bunch of ships on those planets based on the amount of Energy.
                 Note if the available energy per planet < threshold then this wouldn't be strong enough to be interesting, so sleep for Y seconds.
Mobile dark spire ships work as follows:
First, kill everything on their current planet.
If all enemy ships on the current planet are dead, pick an AI Overlord or Player King at random. Go to the next planet on the way. Kill everything on it. Repeat.


If the Dark Spire is enabled then some AI planets (at least the planets with AI Overlords) have an "Anti Dark Spire" structure that radiates energy that disrupts Dark Spire ships. If that structure exists then any Dark Spire ships that go to that planet vanish and their strength is added to the Dark Spire energy total. Players can destroy those Anti Dark Spire structures (so you could potentially deep-strike to take out the Anti Dark Spire structure on an AI overlord's planet, then try to get the Dark Spire to kill the Overlord).

Also the Dark Spire is capable of building new Vengeance Generators. Every so often a new vengeance generator will appear on the map. It will be briefly vulnerable to a player, but if you don't kill it in a short window (say 5 minutes?) then it will finish building and become invulnerable. For each Bonus vengeance generator, the Dark Spire gets a bit stronger in its responses. Of course if you kill the Vengeance Generator that's being built then the Dark Spire will get really unhappy with you...

x4000:
I love the idea of having these guys, plus the other minor factions, running around in the galaxy. :)

Ovalcircle:
When the Vengeance generators spawn stuff, are all of them awake at the start or will you have to go to them to wake them up?

Also: I know that the AIWC Vengeance generators did not receive "points" or "energy" from kills made by "the Devourer Golem or Enemy-to-all Roaming Enclaves." Are you keeping this?

BadgerBadger:
I'm a bit unclear about your question, but I think this is an answer. The Vengeance Generators only can act when ships die on their planets. They can be ships from you, the AI, a minor faction or anything else. So they require external impetus to act, but that impetus could be from (say) the Dyson Sphere fighting the AI on a Vengeance Generator planet.

There will be some randomness in which Vengeance Generators will respond. If there was a battle going on Murdoch then the Dark Spire is very likely to spawn ships there to join the fight, but the Dark Spire might also use some of that energy to spawn ships on an unrelated planet.

I think that answers your question; if not then ask again and I'll take another stab at it.

Ovalcircle:

--- Quote from: BadgerBadger on April 30, 2018, 10:55:19 am ---I'm a bit unclear about your question, but I think this is an answer. The Vengeance Generators only can act when ships die on their planets. They can be ships from you, the AI, a minor faction or anything else. So they require external impetus to act, but that impetus could be from (say) the Dyson Sphere fighting the AI on a Vengeance Generator planet.

There will be some randomness in which Vengeance Generators will respond. If there was a battle going on Murdoch then the Dark Spire is very likely to spawn ships there to join the fight, but the Dark Spire might also use some of that energy to spawn ships on an unrelated planet.

I think that answers your question; if not then ask again and I'll take another stab at it.

--- End quote ---

That's basically the answer that I was looking for, but I'll ask again for additional clarification. Ex. Say there are 2 planets A and B, that are on opposite sides of the galaxy and both have vengeance generators. You have never seen, had vision for, or brought ships to planet B. You fight the AI on Planet A and cause Dark Spire to spawn. There are no other minor factions on the map. Will they spawn on Planet B?

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