Author Topic: About the New UI appearing in the next update  (Read 1530 times)

Offline Ovalcircle

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About the New UI appearing in the next update
« on: August 17, 2018, 09:39:14 PM »
If I ask nicely, do you think you can share just a piece of the new UI?
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Offline BadgerBadger

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Re: About the New UI appearing in the next update
« Reply #1 on: August 21, 2018, 04:46:04 PM »
Here are a few samples to whet your appetites!


Offline RocketAssistedPuffin

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Re: About the New UI appearing in the next update
« Reply #2 on: August 21, 2018, 05:11:43 PM »
That I like! The coloured bits are especially nice.

The unit tooltip being more like Classic solves a large personal problem I had with the game.
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Offline Ovalcircle

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Re: About the New UI appearing in the next update
« Reply #3 on: August 21, 2018, 05:51:24 PM »
Things I like about it:

1.You can see the factions in the game while you are in the game.

2. The text is color coded.

3. The whole thing looks smooth. If I were to touch it, I would feel really smooth marble or something like that.

4. It looks like you can minimize some of the objectives? If so, that's cool.

5.  I also like how there is a black rounded rectangle for the numbers on the top bar. Especially for the metal. It fills in that dead space in between the metal and energy that the current UI has.

6. It's bright.

7. Ability to see the seed of the campaign.


Things that bother me just a little:

1. The bottom pic with the Hacker. The ARS says what it gives you when claimed, which is a Space Tank. But then the science it gives you when on a planet is right next to it. I looked at it for a while and thought "What is a Space Tank 6? A Mark VI Space Tank?" but then I saw the rest of the description. Please put some sort of divider after the ship name. And possibly change the number for the Science per second to blue.

2. The Damage, Range, and Reload words are on the right of the numbers. I guess it could be read as x damage, x (unit of time) reload speed, x (unit of distance) range. But I usually read it as X damage, Reload speed of x (unit of time), and a range of x (unit of distance). Left to right. In my opinion, it doesn't fit with all the stats right above it.
« Last Edit: August 21, 2018, 06:09:58 PM by Ovalcircle1 »
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Offline RocketAssistedPuffin

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Re: About the New UI appearing in the next update
« Reply #4 on: August 21, 2018, 06:00:39 PM »
1. The bottom pic with the Hacker. The ARS says what it gives you when claimed, which is a Space Tank. But then the science it gives you when on a planet is right next to it. I looked at it for a while and thought "What is a Space Tank 6? A Mark VI Space Tank?" but then I saw the rest of the description. Please put some sort of divider after the ship name. And possibly change the number for the Science per second to blue.

2. The Damage, Range, and Reload words are on the right of the numbers. I guess it could be read as x damage, x (unit of time) reload speed, x (unit of distance) range. But I usually read it as X damage, Reload speed of x (unit of time), and a range of x (unit of distance). Left to right. In my opinion, it doesn't fit with all the stats right above it.

Good spot. Thought something was off...but didn't actually notice anything specific.

Two things: First, the text in the sidebar, like "No Hacker Here" seems...oddly fuzzy. The rest of it is crystal sharp, so it is sticking out for me.

Second, showed these to someone who has mentioned their strong dislike for Classics UI, and it was met with approval, so there's that. They've never really played it because of the UI.
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Offline x4000

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Re: About the New UI appearing in the next update
« Reply #5 on: August 21, 2018, 08:58:26 PM »
Those tweaks are all made now, along with a change to the science generation in general to make it less awkward in general now.  Glad you guys like it!  Sorry I was slow on this, I'm glad Badger could post it.  And it's quite a relief that the other person liked it!
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