Author Topic: XCOM: Enemy Unknown (2012)  (Read 42799 times)

Offline madcow

  • Hero Member Mark III
  • *****
  • Posts: 1,153
Re: XCOM: Enemy Unknown (2012)
« Reply #45 on: October 06, 2012, 11:51:32 am »
I'll likely be waiting until a little after release to read some reviews, as I'm torn between both this and dishonored. I want to see which if any are overhyped before deciding to lay down any money.

Offline keith.lamothe

  • Arcen Games Staff
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 19,505
Re: XCOM: Enemy Unknown (2012)
« Reply #46 on: October 06, 2012, 11:57:54 am »
I'll hold off just to avoid any launch/early big bugs or whatever.  Roughly the same reason I usually avoid betas, they can be fun but often I've played out much of the initial enthusiasm during a time when the game wasn't very polished, when I would have had more fun playing it in a finished state.

But yea, definitely want this.
Have ideas or bug reports for one of our games? Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline Mánagarmr

  • Core Member Mark V
  • *****
  • Posts: 4,272
  • if (isInRange(target)) { kill(target); }
Re: XCOM: Enemy Unknown (2012)
« Reply #47 on: October 06, 2012, 11:58:53 am »
Well, if everything goes "as planned", it'll likely not unlock for play until the 12th, since I'm in EU.
Click here to get started with Mantis for Suggestions and Bug Reports.

Thank you for contributing to making the game better!

Offline zespri

  • Hero Member Mark III
  • *****
  • Posts: 1,109
Re: XCOM: Enemy Unknown (2012)
« Reply #48 on: October 06, 2012, 02:27:41 pm »
I could not resist and I bought yesterday. Playing free Civ V now that went with purchase. May be I'll regret buying it later, but oh well.

Offline Mánagarmr

  • Core Member Mark V
  • *****
  • Posts: 4,272
  • if (isInRange(target)) { kill(target); }
Re: XCOM: Enemy Unknown (2012)
« Reply #49 on: October 06, 2012, 04:49:36 pm »
Whie!

Click here to get started with Mantis for Suggestions and Bug Reports.

Thank you for contributing to making the game better!

Offline zebramatt

  • Master Member Mark II
  • *****
  • Posts: 1,574

Offline Echo35

  • Master Member Mark II
  • *****
  • Posts: 1,703
  • More turrets! MORE TURRETS!
Re: XCOM: Enemy Unknown (2012)
« Reply #51 on: October 08, 2012, 02:56:54 pm »
I'll hold off just to avoid any launch/early big bugs or whatever.

I'm holding off until I get a chance to play it. I absolutely hated Civ V and I'm afraid I'll hate XCOM for all the same reasons.

Offline keith.lamothe

  • Arcen Games Staff
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 19,505
Re: XCOM: Enemy Unknown (2012)
« Reply #52 on: October 08, 2012, 03:02:02 pm »
I'll hold off just to avoid any launch/early big bugs or whatever.

I'm holding off until I get a chance to play it. I absolutely hated Civ V and I'm afraid I'll hate XCOM for all the same reasons.
Iirc there's a demo of this XCOM on steam, or do you mean something else?
Have ideas or bug reports for one of our games? Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline Echo35

  • Master Member Mark II
  • *****
  • Posts: 1,703
  • More turrets! MORE TURRETS!
Re: XCOM: Enemy Unknown (2012)
« Reply #53 on: October 08, 2012, 03:07:18 pm »
I'll hold off just to avoid any launch/early big bugs or whatever.

I'm holding off until I get a chance to play it. I absolutely hated Civ V and I'm afraid I'll hate XCOM for all the same reasons.
Iirc there's a demo of this XCOM on steam, or do you mean something else?

The demo is a highly scripted linear battle set on easy, and is in no way indicative of actual game play. I want to actually sit down and play the real game before I buy it.

Offline keith.lamothe

  • Arcen Games Staff
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 19,505
Re: XCOM: Enemy Unknown (2012)
« Reply #54 on: October 08, 2012, 03:11:31 pm »
The demo is a highly scripted linear battle set on easy, and is in no way indicative of actual game play.
Oh, not exactly what I'd call a demo, but I guess there's no other commonly used marketing term for it.
Have ideas or bug reports for one of our games? Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline Mánagarmr

  • Core Member Mark V
  • *****
  • Posts: 4,272
  • if (isInRange(target)) { kill(target); }
Re: XCOM: Enemy Unknown (2012)
« Reply #55 on: October 08, 2012, 03:31:22 pm »
Oh, not exactly what I'd call a demo, but I guess there's no other commonly used marketing term for it.
Yeah, the demo really is absolutely terrible.
Click here to get started with Mantis for Suggestions and Bug Reports.

Thank you for contributing to making the game better!

Offline Echo35

  • Master Member Mark II
  • *****
  • Posts: 1,703
  • More turrets! MORE TURRETS!
Re: XCOM: Enemy Unknown (2012)
« Reply #56 on: October 08, 2012, 11:27:02 pm »
The demo is a highly scripted linear battle set on easy, and is in no way indicative of actual game play.
Oh, not exactly what I'd call a demo, but I guess there's no other commonly used marketing term for it.

I viewed it as more of a "Will this game run on my computer" tech demo than anything. Besides, a lot of my concerns involve late game and overall strategic play, rather than the tactical game (Which seems mostly right) so yeah, nothing a demo would really answer (Unless they do demos like you guys do in which case, that would be ace).

Offline Aklyon

  • Core Member
  • *****
  • Posts: 2,089
Re: XCOM: Enemy Unknown (2012)
« Reply #57 on: October 08, 2012, 11:30:18 pm »
Tech demo is a good description of it.

Offline eRe4s3r

  • Core Member Mark II
  • *****
  • Posts: 2,825
Re: XCOM: Enemy Unknown (2012)
« Reply #58 on: October 09, 2012, 12:45:12 am »
I am actually hoping this doesn't suck, a proper modernization of turn based games could be a very good thing.. and I kinda liked the ant-farm style of base building.. whish more games would do that.
Proud member of the Initiative for Bigger Weapons EV. - Bringer of Additive Blended Doom - Vote for Lore, get free cookie

Offline zebramatt

  • Master Member Mark II
  • *****
  • Posts: 1,574
Re: XCOM: Enemy Unknown (2012)
« Reply #59 on: October 09, 2012, 12:49:47 am »
Take a look at the RPS review.

Basically, it's pretty good. Pretty gosh darned good indeed.