I know that I'm probably the last person on these forums to get this game and that everyone seems to have moved on to Xenonauts now, but I got this during the Summer Sale and it's been administering a healthy dose of butt-kicking accompanied by myriad rude gestures.
Basically, what I want to know, is how the Hell am I supposed to do Terror missions? It started out alright. My first game on Classic Ironman was a humbling experience, but eventually I got over it and decided that there's no shame in starting on the easiest difficulty and working from there. For some time, it seemed to work. I was considering moving up to normal because Easy was, well, easy. And then came the Terror mission.
I have no idea how I was supposed to prepare for this. The Chyrsalids have substantially more health than any enemy up to that point, and I had only just begun research on more advanced weaponry, having put most of the time into autopsies, interrogations, and other assorted tech. They could kill my soldiers in one hit, two if I was lucky. But I thought I had it under control with minor losses. Over half the civvies were rescued or still alive, and only one Chrysalid was up, and he was weakened. But, while I was bogged down dealing with the zombies, he was free to go back and make more, which, to my surprise and horror, naturally morphed into more of the damnable bugs. At that point, everything went to hell and I made it out with only one soldier who only survived because she, as a sniper, was positioned further back towards the dropship. Annoyingly, when I got her out and retreated, it said that I rescued 0 civilians, even though I'd already had 7 run back to the ship, which I thought meant that they were, you know, on it when it left. Meh.
How is one supposed to deal with these missions? I can only assume that they get harder from here on out. I'd read this thread before and someone recommended sending in the "A-Team," so I did, with three sergeants, a Lieutenant, and a rookie, my best non-injured troops at the time. Two assaults, one support, and the sniper. Mostly, how do I best kill the Chrysalids? I assume that I need to take them down quickly, but what's the best equipment (or research to do) for that job? Is it better to put research investment early on into armor, weapons, or support stuff, and is it wise to always prioritize autopsies and interrogations?
Also, on a vaguely related note, how am I supposed to keep panic under control? I had half the world nearing critical state by this point, and losing the Terror started pushing them over the edge. You'd think that since X-Com can buy fighter planes, they can buy a second dropship to make use of the fact that I've got at least another squad's worth of soldiers sitting in the barracks literally doing f*** all. I'd heard recommendations to get good satellite coverage, but what does this actually do?