Okay, I played a bit, and now I see what unpolished means. I don't want to sound mean, but it looks that the author have no idea how to make UI work smoothly, so I have little hope that it will ever get fixed.
My mine gripe with the game is a lack of feedback. when something is not being done, that you expect to be done, you have no freaking way to find out why. For example, I asked to build a wood detailer, but nothing happened. I had to check the presence of wood and stone manually (which is a chore) and they were available. And I was scratching my head why... turned out that although your people can mine and get in and out of the mined area without a ladder allright, you need a ladder to transport the freaking stone.
I mean was it so difficult to put an exclamation mark over the detailer placement and give a tooltip "you people can't get to stone"?
It is not clear how different types of food are better or worse than the others, and there is no manual or anything. This is why while A Game of Dwarves is lacklustre, at least being developed by a big studio it has enough attention to details like this.
Oh, and shortcuts for everything, like mining and chopping would certainly help!