...it's probably a bad sign that that screen shot makes perfect sense to me...
Eh, it makes sense to me as well. Been a fan of that game for some time now. Though I still dont really know adventure mode much.
Though, this forum having people that know what's what in that screenshot doesnt surprise me
The real question is whether you'd pay $10 for a game that looks like that.
I'll go with what Khan said, I'd pay a ton for that game. I've never seen another game with the sheer ridiculous amount of depth and content as that one. It's only real issue is the absolutely terrible, horrible learning curve of doom, and the #)%&-ing interface for setting jobs for each dwarf (that one part of the interface is SO annoying, that there's a seperate program to run alongside the game that does it in a different way, and I never, ever play without that). That game really is proof that graphics dont make good gameplay, since the ASCII format allows for a ridiculous amount of stuff/information on the screen at once. Also probably makes it a bazillion times easier for Toady to work on, not having to do new art for each addition. Those who make tilesets for it can do that, I play without those though.
I think the only other games I have that gives me that kind of replay value and sheer amount of awesome stuff to do is Minecraft, and then probably AI War as well actually.
Says alot about the industry as it is today, really. To me, anyway. That I can pay like, $10 (if that) for games like these, that give hundreds, even thousands of hours of gameplay without getting old.... yet if I go buy a new game on console for like, $60, alot of them at that price might give like, 12 hours, maybe. Replay value usually coming ONLY from multiplayer. Just... ugh.