Basically, the big problem i have is with everyone railing at SC2 because it's not an FA 2.0. All i ask is that you for a moment forget SC1 and FA existed, then review it. I will gladly accept a review like that.
And yes, i do like creating bases like that when i have time
I loved SupCom and FA, and naturally I picked up SupCom2, hoping for similar, but better expereince. I was grealty dissapointed.
I mean, if you are gonna use the name SupCom2, at least be true to the original gameplay. SupCom2 does not have any of the original gameplay in it, its more similar ot StarCraft/Warcraft then anything else. They might as well have called it 'SupCom: Tactics', because that is what this game is, it does not innvolve strategy at all, its all about tactics and rushing the enemy. No large maps to have long games with fun on or make any kind of strategic decisions.
The experimentals are also very much watred down to being run of the mill units, nothing spectacular about them any more, and a simple line of point defences behind shileds can easily kill most of em.
And the new research system I find kind of annoying as well, this I can atrtribute to my taste tho, btu still, SupCom had a nice system already.
The single player campaing mode: I found the story weak and uninteresting, the characthers where shallow and dull "high school students". The plot was as thin as it could be and the conclusions and "moral" in it made me sick. The dialog was very much unninvolving and lacked any sense of credibility. All the timing of the one liners was also off compleatly.
Not that the story was a masterpiece in teh original, but at least it was a lot more interesting and innvolving.
Multiplayer: this is where the game should shine, but I find the maps incluced to be poorly designed and small. There are also very few of them and most are borginly "balanced" to be eqaul on both sides. Where is the unsymetricly balanced maps? The randomly made maps? This is something I would have expected from such a game.
The AI: Absolutly horrible. When I need tu use "cheating AI" right from the start and still win easily, something is wrong. Its totally unadaptive to whatever I do, all it does is make a base and spam units based on a predetemined "strategy". I really think thats the total depth of the AI. Seriously. I attacked the AI with bombers, and it had the resurces and tech to make anti air (I attacked wiht like 4 or 5 bombers early on), but it continued to spam tanks (siffice it to say commander popped)... that is very very weak and is something I would expect from a game 10 to 15 years ago, not a game in 2010.
Ok, so I have stated that I think its a pretty poor game compared to the games its supposed to be a secual to.
Looking it at it more objectiely: Its an ok tactical game. Thats about it really, and it kind of sadens me to say it
Its not a SupCom game thats for sure, and it bothers me that it used the title. Had it not used it I would likly never have gotten the game in the first place, this only seems like a quick cash grab from the developers. I played like 6 multiplayer games with my friends, and I ma bored already with it.
All in all I would give it a 3/10.
(I had a quick comment in mind, but kinda made a quick and dirty review of it
)