Author Topic: Subnautica  (Read 2301 times)

Offline Wingflier

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Subnautica
« on: April 22, 2015, 11:28:49 am »
From one of my all-time favorite game developers. Some are saying it could be the next big thing.

I would try to explain what it is but it kind of defies genres. Take a look at the videos and let me know what you think.

http://store.steampowered.com/app/264710/
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Offline orzelek

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Re: Subnautica
« Reply #1 on: April 22, 2015, 12:41:57 pm »
Thanks for the link :D

Looks nice I'm going to take a look.

Offline Draco18s

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Re: Subnautica
« Reply #2 on: April 22, 2015, 03:03:18 pm »
It is an underwater crafting/survival sim.

And it does look shiny.  But given some of the other crafting games out there, I think the reason Minecraft (Terraria, Starbound) worked so well--and the others haven't--is in its simplicity.  That is, you had to actually craft anything worth a damn and large stuff was made out of small stuff.  No "push button, get submarine."

Now, I recognize that there's some advanced tech at work here, some sort of nano-fabricator or mater-replicator.  But that just raises other problems: why can I push a button and get a submarine constructed out of "nothing" floating in mid-air, but not an entire biosphere.  Why do I have to stab fish with a knife?  No laser rifle in the databanks?  Why does the submarine float in mid air anyway?  What's keeping it aloft?  Why doesn't it stay aloft when completed?  Why not gently lower it into the water does it doesn't crush anything/make a huge splash?

Offline Misery

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Re: Subnautica
« Reply #3 on: April 25, 2015, 11:30:10 am »
I've seen this one too, and not sure what to think about it.

What gets me about it... and I know this might seem a stupid point... but as far as I can tell, this one isnt randomly/procedurally generated?  For me part of the appeal of a game like this is the exploration aspect, but with handmade levels/areas/worlds that part dies completely after a single playthrough (and often it doesnt take long to do alot of the exploring in many games).  So I lose interest quickly.

So yeah, I dunno.  I might keep an eye on it and see what happens.

Offline Mánagarmr

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Re: Subnautica
« Reply #4 on: April 25, 2015, 02:32:25 pm »
I really hate survival games by now. They're often bland, cheaply made and completely forgettable. There's also a million of them. This though? This seems like a genuine passion project, and underwater is a GREAT biome we haven't explored that much yet.
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Offline Wingflier

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Re: Subnautica
« Reply #5 on: April 25, 2015, 02:42:02 pm »
I can't vouch for the genre (it's not my favorite type), but I can vouch for the amazing company. They don't abandon their games, they're indie, and very involved in the community. Not so different than Arcen but probably a little bigger. They made the engine from scratch.
"Inner peace is the void of expectation. It is the absence of our shared desperation to feel a certain way."