Author Topic: Starport 28 huh? Hmmm.... Sounds Interesting....  (Read 10724 times)

Offline Teal_Blue

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Starport 28 huh? Hmmm.... Sounds Interesting....
« on: September 24, 2013, 05:26:12 pm »
And i'm not even done with Bionic Dues yet. Man this could get exhausting.   :)

-Teal


Offline x4000

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Re: Starport 28 huh? Hmmm.... Sounds Interesting....
« Reply #1 on: September 25, 2013, 08:24:05 am »
We keep things moving quickly, yeah. :)
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Offline zespri

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Re: Starport 28 huh? Hmmm.... Sounds Interesting....
« Reply #2 on: September 25, 2013, 08:34:11 pm »
That should probably be 2014 here http://arcengames.com/w/ not 2013 for Starport 28.

Offline nas1m

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Re: Starport 28 huh? Hmmm.... Sounds Interesting....
« Reply #3 on: September 26, 2013, 03:31:50 am »
So... what is it :D?
The metroidvania, flying robot thing you mentioned in some other thread some time ago?
I think it was you discussing some game design issues with Pepisolo in the Valley 2 expansion thread?
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Offline x4000

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Re: Starport 28 huh? Hmmm.... Sounds Interesting....
« Reply #4 on: September 26, 2013, 08:31:17 am »
Oops, yeah, thanks on the year. Fixed it. :)

In terms of what it is... that I'm not really willing to talk about much beyond saying that it's a simulation game.  It's not an action game of any sort, nor metroidvania, etc.
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Offline nas1m

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Re: Starport 28 huh? Hmmm.... Sounds Interesting....
« Reply #5 on: September 26, 2013, 09:39:13 am »
Oops, yeah, thanks on the year. Fixed it. :)

In terms of what it is... that I'm not really willing to talk about much beyond saying that it's a simulation game.  It's not an action game of any sort, nor metroidvania, etc.
Pity ;).
So the game I was talking about was "Cretacious" then? (Btw what happened to that one?)
Or was it something else entirely?

Just being curious ;D.
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Offline x4000

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Re: Starport 28 huh? Hmmm.... Sounds Interesting....
« Reply #6 on: September 26, 2013, 09:43:49 am »
The game you were talking about is unnamed at the moment, and isn't something that is on the roster for a while.  We've got more than a dozen game concepts/designs bouncing around that are at different stages of maturity, and right now it's kind of up in the air which ones get done first, or at all.  It's a matter of what seems most promising at the time, both in terms of what the market will be interested in, what we're interested in, and what seems like the best game design given the current maturity levels of the ideas in hand.

Cretaceous was one that we started on, and got about 15% of the way through the art and a goodly way through a lot of the design mockups.  However, it wound up falling through because we ran into some intractable (for now) problems with the design.  We may or may not return to it in the future, depending on if we figure out those problems.

Starport 28 was chosen from a shortlist of 5 game concepts that were most promising, which incidentally did include the unnamed game you were thinking about.  Starport was the clear outlier in being both the one we were most excited about, that had the most mature design readiness, and which seemed to have the most market potential.  I'm really excited about it, same as with Bionic. :)
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Offline nas1m

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Re: Starport 28 huh? Hmmm.... Sounds Interesting....
« Reply #7 on: September 26, 2013, 10:09:03 am »
Thanks for sharing the info Chris.
Your openness is always a pleasure to behold and much appreciated :D.
Can't think of a better crew to be a fanboy for/of ;D.

Keep it up!
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Offline x4000

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Re: Starport 28 huh? Hmmm.... Sounds Interesting....
« Reply #8 on: September 26, 2013, 10:16:19 am »
Thanks also. :D
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Offline Rekka

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Re: Starport 28 huh? Hmmm.... Sounds Interesting....
« Reply #9 on: September 26, 2013, 11:40:53 am »
Simulation game huh? :D That's a new kind for you guys. Can't wait to see what you are up to with it. ;)

Offline orzelek

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Re: Starport 28 huh? Hmmm.... Sounds Interesting....
« Reply #10 on: September 26, 2013, 12:32:53 pm »
+1 to previous post. You were faster :D

Offline x4000

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Re: Starport 28 huh? Hmmm.... Sounds Interesting....
« Reply #11 on: September 26, 2013, 12:59:46 pm »
That's a new kind for you guys.

Pretty much always the case, right? ;)  Let's see:

RTS/4Xish Strategy (AI War)
Puzzle (Tidalis)
Metroidvania (Valley 1) w/bonus simulation/citybuilding element
Contra-like (honestly, Valley 2) w/bonus TBS element
Top-down Adventure (Shattered Haven) w/horror themes
God game (Skyward Collapse)
Roguelite (Bionic Dues)


Aside from expansions, and to a very limited extent Valley 2, we have yet to repeat the same genre twice!
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Offline Cyborg

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Re: Starport 28 huh? Hmmm.... Sounds Interesting....
« Reply #12 on: September 26, 2013, 06:37:37 pm »
That's a new kind for you guys.

Pretty much always the case, right? ;)  Let's see:

RTS/4Xish Strategy (AI War)
Puzzle (Tidalis)
Metroidvania (Valley 1) w/bonus simulation/citybuilding element
Contra-like (honestly, Valley 2) w/bonus TBS element
Top-down Adventure (Shattered Haven) w/horror themes
God game (Skyward Collapse)
Roguelite (Bionic Dues)


Aside from expansions, and to a very limited extent Valley 2, we have yet to repeat the same genre twice!

As long as it's not Facebook with micro-transactions…
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Offline x4000

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Re: Starport 28 huh? Hmmm.... Sounds Interesting....
« Reply #13 on: September 26, 2013, 07:09:52 pm »
Yeah, I feel confident we will never do either of those things. :)

I'm talking genres, not business models!
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Offline keith.lamothe

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Re: Starport 28 huh? Hmmm.... Sounds Interesting....
« Reply #14 on: September 26, 2013, 07:16:20 pm »
Yea, I periodically try to think of alternate monetization models that are actually respectful to the customers, but even I would never book face ;)
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