Life tip for anybody interested in life tips: Never buy the first generation of ANYTHING. As cool, unique, and amazing as it may sound, you're basically paying to be a guinea pig (usually for some faceless corporate enterprise).
VR, in my opinion, is basically the new "console". In fact, I predict that within the next 10 years it will completely replace consoles to the point that the current console companies will either need to make their consoles VR-compatible, or drop out of the competition. In fact, this new technology may really hurt the console market because PCs are so much more affordable, and the technology can continually be upgraded to fit new demands. Mediocre graphics and hardware (consoles) probably isn't going to cut it any more in the VR world, where realism and aesthetics will be even more sought after than they are already, by quite a margin.
Though, the "PC market" may soon be replaced by "the VR machine market". VR machines essentially being extremely powerful PCs in a compact (mobile) format that you can take with you anywhere, and which have all the same functions of a PC, but are specifically designed as Virtual Reality Ready, the way many "Gaming PCs" are designed specifically for gaming today (even though you can still do all the same things on them as any other PC). In this sense, "VR machine" will essentially be a marketing gimmick, but a powerful one since the generally computer illiterate person won't know the difference.
Within the next 5 years I'm predicting an operating system (probably made by Windows) which can be operated well (key word) without a mouse, and this will of course come standard on these new "VR machines".
To be honest, my true moment of interest in this market will come when they can actually tap into your brain instead of strapping a screen to your face and calling it "virtual reality". No, that's a screen taped to your face. It isn't reality until I can feel it.