Hey guys,
So I'm in the market for a new boardgame. The biggest criteria is that it has to be fun for 6 people, and the second-biggest criteria is that it has to be enjoyable within a reasonable amount of time (1-2 hours). Bearing in mind that this particular play group of mine (me and my wife, my parents, my sister and her boyfriend) is pretty slow on the games that we play because we're chatty while playing, paired with the fact that we're collectively obsessive over playing the Perfect Game each in our own obsessive ways.
Way more than you wanted to know about my play group and what we're looking forWe really love the game Descent: Journeys In the Dark and I have the first three expansions to it, but even playing with
my fast tactics variant of the game that winds up taking us 7-9 hours per average campaign. Road To Legend is certainly more bite-size, but I also find it much less interesting per session. Given that we only get to have a few sessions per year now that my wife and I have a son, and given that our sessions are now vastly shorter for the same reason (those 7-9 hour sessions in the past were straight playtime all in one day), that really makes Descent not an option. And frankly I was starting to feel like the strategy and tactics of that was not living up to the depth I had hoped for, anyway. It's a great game, but not one you can play indefinitely, and we got a solid three or so years out of it.
So, Descent says it can be played in 240 minutes, but our average time is almost twice that. With games like Dominion, I've found that instead of taking 45 minutes that takes more like 90 minutes per game for similar reasons -- thoroughness and chattiness. More the latter than the former with Dominion, but that's because when you play with 6-8 players you wind up with it not being your turn for a
loooooong time.
The nice thing is when turns are short or when all players have something to consider at all times. That's what is great about Descent, is that there's a lot of table-talk where everyone strategizes on everyone's turn. So a game like Princes of Florence is nice for both those reasons: the bidding means everyone has to watch everyone at all times, and everyone can be planning their moves while others go so that turns proceed quickly. Sadly, it's only 5 players and can't really be modified to support 6.
The other thing that bugs me in particular is excessive use of chance in the sorts of games. Some chance is fine, and randomized game elements are absolutely awesome. But randomized die rolls in Risk bug me a little, and hugely-random card game hands like in Five Crowns bugs me a lot. On the other hand, the card came Xactica is a favorite light game of ours because while being random it's also hugely strategic (especially with our house rule that if you bid 0 and get it, you get 1 point).
What I've Considered Strongly So FarOver in
this thread, there were a ton of good board games mentioned. So I started there, and these are the games people mentioned:
Power Grid and PandemicThese looked pretty neat, but Power Grid is apparently tedious with 6 players and Pandemic only supports 4 players.
LOTR Risk or Risk: 2201Already have both, and both are really fun but neither support 6 players.
LOTR Boardgame (co-op)Five players only. And it looks long, from what little I looked at it. Very fun, but long.
Battlestar GalacticaOh my
god does this one look awesome. But it's advertised as taking 240 minutes. I know that's a dirty, dirty lie for my group. There's just no way that would work for us these days.
Shadows Over CamelotThis is a really good game, but we already have it. Well, my father in law does, and we play it with him. It gets a bit repetitive, though, and I don't think it would be much fun with more than the 3 players we usually have for that one.
Settlers of CatanWe have that, plus the expansion for 6 players. I know a lot of people really dig this game, but we've just never gotten into it too much. It's pretty fun, but it's slow with our group and while it's deep for a boardgame of it's type, I can't help but feeling it's a shallow imitation of a computerized 4X.
Puerto RicoFive players only...
Betrayal at House on the HillThis one seems
super interesting, and it's the way that I'm leaning at the moment. But I have reservations. Mainly in terms of the large role that chance plays, as mentioned in various reviews. The problem with many boardgame reviews, though, is that it depends on the player. But it sounds like this one has killer variety and it's listed as taking 60 minutes, so we could presumably do it in 2 hours with my group.
I'd love to hear anyone else's thoughts on this one, though, or more from vordrax if he sees this.
Arkham HorrorWow this also looks like fun, but it also looks like cooperative Descent. And the time listed is 240 minutes, and there's a massive number of chits. Helloooo, Descent!
It just wouldn't fit our new time constraints.
AgricolaOnly 5 players, and anyway it reminds me of... another game we have whose name escapes me right now. Also 5 players, and about basically pioneers in the new world and such. It was okay, but the structure of a limited number of turns with specific things on each turn kind of bugs me personally -- if a game would otherwise run long I'd rather have it run long.
And that's the list of stuff that I've been looking at. If you've read this far, thanks very much for doing so -- man this was a long post. But hopefully also useful for anyone else looking for a list of good board games -- this is a really good list of games, despite that all or most don't work for my group for some reason at the moment. And the reason that I went into such detail is because both my local games store staff and board game geek have basically let me down -- it's so hard to find just the right game! Mainly because the list of games we already have is so freaking long, but anyway. I'm looking for a lesser-known gem, so I know where to turn.