Author Topic: project eternity(planescape authors return!)  (Read 8853 times)

Offline madcow

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Re: project eternity(planescape authors return!)
« Reply #45 on: October 15, 2012, 11:09:12 pm »
The guys at Obsidian nicely funded Sword of Fargoal 2's last $5,000 that it needed to reach its 50,000 goal. They did that in the final hours too. Pretty cool of them, Fargoal was a decent game (and I have it on my phone, heh).

I'm sure this project is going to reach $3.5 million. Which is pretty crazy.

Offline eRe4s3r

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Re: project eternity(planescape authors return!)
« Reply #46 on: October 16, 2012, 04:55:19 pm »
Project is now on track for 4m (with paypal) ;p
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Offline madcow

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Re: project eternity(planescape authors return!)
« Reply #47 on: October 17, 2012, 10:01:29 am »
And it surpassed 4 Million if you include paypal. Impressive!

Offline keith.lamothe

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Re: project eternity(planescape authors return!)
« Reply #48 on: October 17, 2012, 10:03:56 am »
Yea, it's a pretty impressive KS drive.  I look forward to seeing how well they execute the project :)
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Offline madcow

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Re: project eternity(planescape authors return!)
« Reply #49 on: October 17, 2012, 10:18:16 am »
I hear they're having internal discussions on which they should move their office to - Hawaii or the Bahamas ;)

Offline keith.lamothe

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Re: project eternity(planescape authors return!)
« Reply #50 on: October 17, 2012, 10:20:41 am »
I hear they're having internal discussions on which they should move their office to - Hawaii or the Bahamas ;)
4 million is a lot, but it's not that much ;)  It's a fairly big team to move around and get a facility for.
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Offline eRe4s3r

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Re: project eternity(planescape authors return!)
« Reply #51 on: October 17, 2012, 03:01:22 pm »
Well anyway, I couldn't be happier.. I am a huge BG2 fan and not a huge NWN / NWN2 fan at all... to me these Infinity RPG's were the pinnacle, especially BG2 , once I had my head wrapped around the idiotic d&d 2nd edition rules....

Glad to see that a old school RPG with proper (story involved) companions can still be made in todays time.. now we'll see if they didn't overpromise.. BG2 was the finest CRPG ever designed .. and Project Eternity could be it's next evolutionary step.. if Obsidian doesn't do something extremely daft.. but so far, it looks good ;P

I am really glad it got this much attention!
now about that Homeworld 3 kickstarter.....
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Offline keith.lamothe

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Re: project eternity(planescape authors return!)
« Reply #52 on: October 17, 2012, 03:11:58 pm »
once I had my head wrapped around the idiotic d&d 2nd edition rules....
THAC0!
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Offline eRe4s3r

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Re: project eternity(planescape authors return!)
« Reply #53 on: October 17, 2012, 03:19:13 pm »
That isn't even the worst, in BG2 if you are "immune to magic" you can not be time stopped, which means if you cast time-stop as a mage, and your enemy is immune to magic, your party is time stopped but your enemy (and mage) isn't, which of course you have absolutely NO WAY of telling before casting it once.

Why do I mention this? Because of Demogorgon, of course. I never beat the thing, mainly because despite having an absolutely well equipped party with most of the absolutely most fancy stuff, there was no way for me to enter there without INSTANTLY being pwned (if you don't cast it, he casts time-stop on you which is even worse, because your spells don't effect him during a time-stop, so you have no way to reduce his magic immunity or silence him).

The funny part is, if you are immune to time-stop, your arrows and spells are still time-stopped, so you had to melee him, which meant.. dieing in 3 hits. oh well ;P only enemy in BG2 I could never beat. Actually the only enemy in BG2 that could wiped me in 2 "ticks" because when I first entered only my wizard of doom was immune to time-stops, so that meant my wizard vs demogorgon.. was a very short fight, especially once I realized that my main-stay support spell (GATE) didn't work here, because he is the prince of demons, he literally pirates your gate and uses it himself.. bah ;p

Although, to be fair the game did tell you "You really should not open this seal, like really"
« Last Edit: October 17, 2012, 03:24:28 pm by eRe4s3r »
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Offline keith.lamothe

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Re: project eternity(planescape authors return!)
« Reply #54 on: October 17, 2012, 03:23:42 pm »
Yea, in my experience in D&D there's nothing more dangerous than a high-level wizard who's prepared specifically for you. 

Well, in this case there was: a high-level wizard who's prepared specifically for you and also happens to be an incredibly tough non-player-race and is not at all in the "weak in melee" wizard trope.
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Offline LaughingThesaurus

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Re: project eternity(planescape authors return!)
« Reply #55 on: November 29, 2012, 11:07:31 am »