From the Valve public announcement.
We've done this because it's clear we had no idea didn't understand exactly what we were doing.
I fixed it for them.
That they didn't foresee this coming, what with the WW2 level legal minefields confronting them, reveals an incredible lack of foresight that merits, in my opinion, a large group of people being fired.
There's another thing to look for, I think. When a corporation wants to impose something it knows will be unpopular, like a new fee for something that was once free (like checked baggage), what they'll often do is something pretty outrageous to start with.
Yes, this one. I can't believe they're that dumb, and can't really believe that what Steam now is can be the result of sheer dumb luck.
The concept is good, execution terrible.
Yep, well, you and I aren't super significant a sample.
I spent more time modding Morrowind than playing it, it was like a second job. The combination of personality traits that attracted me to fantasy role playing was the same thing that kept me from being able to enjoy it without a ton of mods tweaked just so.
I don't know about any statistics about mod usage, but you're not a significant sample either =). No one is individually.
My opinion is that most mods are garbage, and that a game should be good out of the box. If a mechanic hurts the game but can be modded, it does not make the game better, it makes my trust in those devs worse and makes me look at the competition. If content's lacking... then it's the same. There are a few mods that shine and deserve to be rewarded somehow, and currently it's not the case.
The only time when I use mod is when there is no competition I can easily go to, and when I really like the game. I used 3 in the last 15 years, the mod that make pilots eject M6 and higher pilots in X3 TC & X3AP, a mod for banished, which reduces the max-age of your guys, and I was "forced" to use the "semi official" balance mod for Dominions 3 when I played MP.
(Taking over cap ship is annoying at best in X3. In banished, if you don't kill your guys early, you will eventually find yourself with a dead town unless you actively remove geezer from their homes, as young people in that game apparently can't think of making kids until they leave their parents, at 50 or 70 years old. And, the average life expectancy for "banished people" apparently is 85, but making kids stops at 40, and getting out of school is anywhere between 15 and 30 (that depends on which school they decide to go to). In Dom3, the devs can't care about balance - they want to add new races and mechanics with little concern to balance, and anyway, given what the game is, it's impossible for a 2 guys team on their free time to balance. Actually I believe it's impossible to balance, full stop.)
That said, like the discussion about achievement on some other part of this forum, if I don't want to use mods, then I don't and everyone's happy. So from a game dev's point of view, if the game can include them, they should include them.
To me hyperbole is a valid concept of defending my point of view on an issue where I don't intent to budge even a nanometer.
To me, it's at best a strawman argument, at worst trolling. None are valid, both are flame-fuel
.