Here's another one that features a card game about a well known franchise:
https://www.pvzheroes.com/In this case it's Plants vs Zombies. For people who don't know this, PvsZ is a good tower defense game with wacky characters where you fight zombies that invade your house with plants that you plant on your lawn. Plants shoot in one line at the zombies that move in that lane. Both plants and zombies can have various special abilities and like normal tower defense games, some plants counter specific zombies, some zombies counter plants.
The game was well praised for both the funny cartoon style and the deep gameplay.
The game got a (rather disappointing) sequel and two third person shooter spin offs (who are surprisingly good). Plants vs Zombies Heroes is now their attempt to get their (EA's) greedy hands on the card game market. The game is basically Hearthstone with plants and zombies, but also with a big twist: It's asymmetrical.
In best PvsZ manner you have the zombies on one side, the plants on the other, any side can be represented by players, you have different decks (and heroes) for zombies and plants. The plants and zombies have their own cards that are not a pure variation of te cards of the other side, they have totally different cards with different effects and a different playstyle.
Another thing that is untypical is, that both players share the same round. The zombie side starts and can play zombies (creatures), then the plant side can play plants (creatures) or powers (spells), then the zombie side can play again, but this time they can play tricks (spells) only to react on the enemy cards. After that the battle begins, creatures battle automatically what is in the same lane (or the enemy hero directly), you cannot choose what to attack.
Hero abilities work also differently here. Each hero has four abilities, but you cannot ast them like you want, instead you get one at the start of the game on your hand (as card) and the other three are randomly placed as "shields". Every time you take damage, the shield bar goes up, if its full you block the next attack and get one special ability and can play it either instantly or take it on the hand.
There are (like in the td game) five lanes, three in the middle and two side lanes. the side lanes are special in that way that one is elevated and one is water. You can only place aquatic cards on the water lane but anything on the elevated lane, however, some cards get a bonus on that one, for example the catapult plants from the td game.
There are some side specific differences that make the game more assymitrical, the plants can on one side play two plants in one lane (however, this has to be allowed by the card), for example you can place a torchwood in front of peashooters to get a damage bonus for the pea shooter. Or you can place wallnuts to protect your damaging plants. Its pretty much just like in the td game.
Zombies on the other hand can place "tombstone" zombies. These are hidden during the plant stage and cannot be targeted by spells. This allows you to surprise the enemy with unpreditcable zombies.
Now let's get to the most important point: Is it pay to win? Yes. Deeply. Like any free to play (and even those you have to buy) from Electronic Arts. You have two currencies, coins and gems. Coins are the normal currency and gems the premium currency that has to be bought with real money. You also get them from quests, a quest can give you 10-100 gems (depending on the difficulty). You also get them after a ranked season ends as reward (like the usual chests from any other trading card game).
Other than that? Tough luck, you cannot get them from matches.
Coins on the other end are rewarded after a match, regardless if you win or loose, but you get more for a victory of course.
So, what's the big problem? Well, you see, there are packs that can be bought only for diamonds, so called premium packs. These contain of course rare cards and are the ONLY way to obtain new heroes. You cannot unlock heroes via fighting them, you have to be lucky and get them from a booster pack. But that's not the worst. I could live if the cance of getting rarer cards would be higher ir anything but that's simply not the problem.
The problem is, the premium pack and the basic pack (the later is the only thing you can buy with coins) do not even share the same cards. The premium pack has entirely different cards, most likely more powerful cards, to divide the player base more than they should. It's a bad design t sort the "free to play peasonts" from the "paying customers". And the worst? Basic packs do not contain any rare cards. None. Only common cards. It's not that you have a "low" chance to obtain anything rare. You have no chance, not even a slight. They simply eliminate the risk that non-paying players might build up a strong deck and never consider buying gems.
Now, even if you can get gems from quests and ranked play, you need 100 for one pack and you will get STOMPED in ranked if you don't invest money. It's... really aweful.
I never play ranked because of this, I prefer to play single player (which allows you to fulfill the quests unlike other games) only.
It's funny however, that the game itself is very interesting and good. I had a lot of fun so far, however, the fun is only in single player matches. Aside fromt he huge pay to win aspect in this game, you should consider it.
However, there is no pc version at this point and I don't know if there ever will be. They promised one for plants vs zombies 2 and this was 5 years ago. So, you have to play it on your mobile phone.