Author Topic: Nitronic Rush, update #3  (Read 2768 times)

Offline Mánagarmr

  • Core Member Mark V
  • *****
  • Posts: 4,272
  • if (isInRange(target)) { kill(target); }
Nitronic Rush, update #3
« on: March 05, 2012, 04:12:19 pm »
This is partly a post where I brag about how awesome I am, but also about a fantastic indie game that just had a new release! This update includes fixes AND the "Gladiator" level, which pays homage to the original source of inspiration: Rush 2049.

Mad skillz. I haz them.

Get Nitronic Rush FOR FREE at www.nitronic-rush.com.
« Last Edit: March 05, 2012, 04:16:20 pm by Moonshine Fox »
Click here to get started with Mantis for Suggestions and Bug Reports.

Thank you for contributing to making the game better!

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: Nitronic Rush, update #3
« Reply #1 on: March 05, 2012, 04:15:38 pm »
WOW.  That's all I have to say about that. :)
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline tigersfan

  • Arcen Games Contractor
  • Arcen Staff
  • Master Member Mark II
  • *****
  • Posts: 1,599
Re: Nitronic Rush, update #3
« Reply #2 on: March 05, 2012, 05:34:28 pm »
Dude! I just grabbed it and played through the tutorial and the first level. AWESOME! It was a lot of fun, with great music ( I love that the music actually gives my sub-woofer something to do ). Thanks for sharing!

Offline Mánagarmr

  • Core Member Mark V
  • *****
  • Posts: 4,272
  • if (isInRange(target)) { kill(target); }
Re: Nitronic Rush, update #3
« Reply #3 on: March 05, 2012, 05:35:27 pm »
Dude! I just grabbed it and played through the tutorial and the first level. AWESOME! It was a lot of fun, with great music ( I love that the music actually gives my sub-woofer something to do ). Thanks for sharing!
You are SO welcome! I've had tons of hours of fun with this :D (and agonizing "Must get better times!" periods)
Click here to get started with Mantis for Suggestions and Bug Reports.

Thank you for contributing to making the game better!

Offline BobTheJanitor

  • Master Member Mark II
  • *****
  • Posts: 1,689
Re: Nitronic Rush, update #3
« Reply #4 on: March 06, 2012, 03:38:05 pm »
Rebindable keys yet? This game is great fun, but being forced into wasd kills me.

Offline Mánagarmr

  • Core Member Mark V
  • *****
  • Posts: 4,272
  • if (isInRange(target)) { kill(target); }
Re: Nitronic Rush, update #3
« Reply #5 on: March 06, 2012, 04:49:48 pm »
Rebindable keys yet? This game is great fun, but being forced into wasd kills me.
You can always adjust the LUA file to set your own keys. There's a guide on their forums.

Quote
Are the controls customize-able? How do I customize my controls?

If you don't mind editing a little Lua script file, you can change the controls however you like.
Here's steps for doing so:
Go to the game's installed directory (defaults to something like C:\Program Files (x86)\Digipen\Nitronic Rush\ ).
Then in the LuaScripts directory, you'll find ControlScheme_TriggerPedals_RollStick.lua . This script represents the game's default controls (ie. not the "Advanced" setting).
Make a backup of this file by copying it somewhere.
Open the file in any text editor, and change certain entries. For example, on line #36, just below where it says "-- gas/brake", you can change it so W would be gas like so:
- Original line: Input:BindAnalog("CarGas", KeyEnum.key_NOTAKEY, KeyEnum.key_UP)
- Example line: Input:BindAnalog("CarGas", KeyEnum.key_NOTAKEY, KeyEnum.key_W)
Edit these however you wish, save the file, and launch Nitronic Rush.
Click here to get started with Mantis for Suggestions and Bug Reports.

Thank you for contributing to making the game better!