And other victories are like "hey, you won, now press END TURN 20 more times just because."
That's still better than Beyond Earth, where it flat out ended when the AI won without even informing you why or how. Or when you won, it gave you a tiny text-box "well done, game over" and literally quit to menu. I absolutely
hate such lazy design. If I spend 70+ hours in 1 game mode on 1 map in 1 setting then I want a proper ending. Stats, detail, gratuitous level of pandering to my EGO and so on.
I still think that 4x games are all "bad" at best. How many you know where at the end you can say instead of "Exit/Continue" -> "2nd Phase" where the "empire" you
built painted is now facing a greater external threat.. or whatever.. grml