Author Topic: M.O.R.E. - 4x turn-based space strategy on Kickstarter  (Read 11519 times)

Offline IdeaLcenter

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M.O.R.E. - 4x turn-based space strategy on Kickstarter
« on: September 29, 2012, 07:22:00 pm »

Hello community!

Appreciating the tremendous strength and quality of this forum, we would like to present You our project: an old school turn-based space stretegy - "M.O.R.E."
The game is based on "Master of Orion 2" and will have:
  • 3D turn-based spacebattles,
  • 3D galaxy map,
  • 20 races,
  • technology tree with dedicated tech branch to every race
  • spaceships created from predefined blocks by player
  • great music,
  • cutscenes
  • and many many more of unique features! (like Dyson Spheres)

For more information, I invite you to visit our project website on kickstarter:

http://www.kickstarter.com/projects/1447560584/more-oldschool-turn-based-4x-space-strategy-game

We have over 75% now and we have still 28 more days to go, but we need your support! And our community needs Your support! If You can help us - we will appreciate this.
Thank You.
IdeaLcenter

Offline keith.lamothe

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Re: M.O.R.E. - 4x turn-based space strategy on Kickstarter
« Reply #1 on: September 29, 2012, 07:46:14 pm »
I'd thought of posting about this one myself.  Some of the kickstarter page itself looks distinctly "non-native english speaker" but other than that I'm very interested in seeing this one happen.
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Offline Volatar

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Re: M.O.R.E. - 4x turn-based space strategy on Kickstarter
« Reply #2 on: September 29, 2012, 08:09:53 pm »
50k sounds a bit low for making a 4X...

Offline keith.lamothe

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Re: M.O.R.E. - 4x turn-based space strategy on Kickstarter
« Reply #3 on: September 29, 2012, 08:21:02 pm »
50k sounds a bit low for making a 4X...
Yea.  Making AVWW cost like 200k-300k, though, and terrestrial games typically have a lot more art than space games, and kickstarter goals aren't necessarily "this is every penny we need to make the game" as much as "this is how much on top of what we have or expect to get elsewhere that we need to pull this off".

I don't imagine the individuals behind this project will get paid very much pre-release at just the 50k line, though.  Depending on where they live it may be enough.
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Offline madcow

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Re: M.O.R.E. - 4x turn-based space strategy on Kickstarter
« Reply #4 on: September 29, 2012, 08:24:40 pm »
50k sounds a bit low for making a 4X...

This, especially considering the size of the team if any of it is going to salaries/living expenses. Though I guess it could be a sort of "proof of concept" before getting a publisher/investors.

But that said good luck! It's clearly going to get far above 50k and this is a genre with hungry diehard fans (a certain Arcen dev and many forumites here among them).

Offline IdeaLcenter

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Re: M.O.R.E. - 4x turn-based space strategy on Kickstarter
« Reply #5 on: September 29, 2012, 08:54:39 pm »
Hello :)

I'll try to answer your question here.. if you can understand my english ;) and forgive me my language mistakes. We have 2 US in our team which check and help us with our official english mainly, but they aren't allways online, and we don't want to wait sometimes too long to replay.

As we answered in FAQ, $50K is a low goal - I agree, but it will be sufficient to finish our project, because we will invest into it our own money and time, as well the cost of living//working in Poland is slightly smaller than the U.S. or Western Europe. And.. we allready have $35.000 so we can hit $70.000- $80.000 ? The more we get, the more polished game we will be able to give you with more graphic/music content and better game features :)

And yes - publishers allready contacted us.. but at now, we want to do this game with support of our backers. But we have talks with some companies to support us.

If you have any question.. just ask :) But I may replay tomorrow because it's 3AM here :)

Offline Volatar

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Re: M.O.R.E. - 4x turn-based space strategy on Kickstarter
« Reply #6 on: September 29, 2012, 09:09:59 pm »
That makes me a lot more confident in the project. Thanks.

Offline IdeaLcenter

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Re: M.O.R.E. - 4x turn-based space strategy on Kickstarter
« Reply #7 on: September 29, 2012, 09:17:58 pm »
That makes me a lot more confident in the project. Thanks.

No problem. We wish that we can have bigger budget... but we have to manage with less money. And we will invest our time and money into it.... because we want to create a game, in which we want to play ourselves. We miss MoO2 very much... and we want to bring it to XXI century... and this is our idea for M.O.R.E.

Offline Volatar

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Re: M.O.R.E. - 4x turn-based space strategy on Kickstarter
« Reply #8 on: September 29, 2012, 10:22:26 pm »
That makes me a lot more confident in the project. Thanks.

No problem. We wish that we can have bigger budget... but we have to manage with less money. And we will invest our time and money into it.... because we want to create a game, in which we want to play ourselves. We miss MoO2 very much... and we want to bring it to XXI century... and this is our idea for M.O.R.E.

That, that is the kind of developers I like to see. AI War came out of that attitude, and it is in my top 3 games of all time.

Can't wait to see what you guys do.

Offline IdeaLcenter

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Re: M.O.R.E. - 4x turn-based space strategy on Kickstarter
« Reply #9 on: September 30, 2012, 06:54:56 am »
Thank You.

In my opinion even in our KS project webpage we show that we care about this game and we will do everything to create it in high quality. We would like to have more backers and if people can spread the word about our project... then we can make it better, because we will be able to hire more people. But we can do this even with $50.000... but it will be hard year for us.

Offline Echo35

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Re: M.O.R.E. - 4x turn-based space strategy on Kickstarter
« Reply #10 on: October 02, 2012, 12:34:02 am »
I love me some 4X. Would love to see MOO2 done properly and modernized.

Offline doctorfrog

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Re: M.O.R.E. - 4x turn-based space strategy on Kickstarter
« Reply #11 on: October 02, 2012, 03:27:50 am »
Just looking at their teaser video of the Barbecued 4-Armed Minotaur race, I'm both amused and anticipating more.

MoO2 was amazingly ahead of its time, I wonder if there will ever be a 4X with quite the quantum leap of design and brilliant little touches that it added.

I will be watching this one hopefully and skeptically. I would love a proper MoO2 remake, and would be knocked right over by something that innovated half as much as it did.

Offline zespri

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Re: M.O.R.E. - 4x turn-based space strategy on Kickstarter
« Reply #12 on: October 02, 2012, 12:22:53 pm »
So which of the MOOs was the best on your, guys opinion?

Offline keith.lamothe

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Re: M.O.R.E. - 4x turn-based space strategy on Kickstarter
« Reply #13 on: October 02, 2012, 01:15:17 pm »
So which of the MOOs was the best on your, guys opinion?
1.

2 was also really good, but the amount of bogdown in mid/late-game could be crushing.
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Offline Hearteater

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Re: M.O.R.E. - 4x turn-based space strategy on Kickstarter
« Reply #14 on: October 02, 2012, 01:39:41 pm »
Looks very promising.