Woah. No it's much longer than just that.
The whole fleet concept is badly done and counter-intuitive. The need for a mix of useless ships, range extending ships, fighting ships with a command cap to boot is harming the flow of the game. The random tech tree, like in SoTS one, can prevent you from having crutial tech, and the whole station concept is another failure. Burn billions to get destroyed in seconds.
The whole "fight" & defend planets mechanic does not work either, as it's often just impossible to defend anything if you don't start where you want and / or where needed.
Wanna talk about trade ? It's difficult at best to defend the traders and the whole "round thingy concept in another screen" to represent trade is needlessly complicated and forgettable.
The AI is atrocious and can't fight it's way out of debt. Which is another thing badly done, it's so easy to put oneself into debt in this game and it makes the economy random at times. Sometimes it's predictable, but some other you find yourself into a hole for no reason.
The ships models are cute. That's about the only good point about this badly written piece of software.
Anyway, the main point I was trying to make is that this studio has an history of worsening their game as time go by. Kaiju was already sold without part of the game that was supposed to be at launched. And it advertises stuff that's not in game to boot.
I don't mean to bash too much, because I had some fun with SoTS one and at the start of the pit, but people have to be warned about where they're going with those guys. If it was just "one" game series that they failed, I'd say nothing... but that's 2 and a half out of 3 series for them.