Author Topic: Hidden steam gems  (Read 4258 times)

Offline Dizzard

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Hidden steam gems
« on: December 02, 2011, 01:53:58 pm »
With this giveaway that's happening over at steam right now I was wondering if anybody knew of some hidden gems over at steam that are hard to find?

My wishlist is alright at the moment, but I want to make it a little more varied just in case.

So do you have any steam games that aren't really out in the spotlight?

Offline Coppermantis

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Re: Hidden steam gems
« Reply #1 on: December 02, 2011, 08:39:23 pm »
I was going to post AI War but then I remembered where I was.

Anyway...

The only game that I play that is semi-not well known is Flotilla and possibly Star Ruler. Both are great games. (although Flotilla's campaign leaves a bit to be desired, the battle mechanics are great.)
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Offline Cyborg

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Re: Hidden steam gems
« Reply #2 on: December 02, 2011, 09:22:03 pm »
I really didn't like star ruler. but how about dungeon defenders… That was pretty good.
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Offline Dizzard

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Re: Hidden steam gems
« Reply #3 on: December 03, 2011, 05:59:55 am »
I really didn't like star ruler. but how about dungeon defenders… That was pretty good.

Not really keen on tower defence games or "wave after wave" games.

Suggesting some games myself for other people:

Geneforge (I've played a demo of the first game in this series, people always seem to complain about the graphics of this game (and other games by spiderweb) but anything I've played from Spiderweb's (Avernum) I've felt has a really unique atmosphere that I haven't really felt in any other game to date.

Gemini Rue (It's a fairly short point and click style game but a very interesting one. One of the best point n clicks I've played in a long time)

I have actually tried the demo of AI War but couldn't really get into it (actually I had zero idea what to do or where to go) I'd like to try a space game that is like a mix between AI War and AVWW. (or like what a Mass Effect/Civilization hybrid would be like if it had ultimate freedom and the universe was procedurally generated)

edit: Hmm maybe AVWW could have a space region tile?
« Last Edit: December 03, 2011, 06:07:31 am by Dizzard »

Offline superking

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Re: Hidden steam gems
« Reply #4 on: December 05, 2011, 11:35:50 am »
star ruler is horribly unfinished and unpolished. An excellent idea, but it plays like an engine demo

Offline Echo35

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Re: Hidden steam gems
« Reply #5 on: December 09, 2011, 02:59:45 pm »
I can speak up for Gemini Rue and Dungeon Defenders, as both are excellent games. Bastion is also good (Though not really "hidden" at this point, what with their 6 VGA nominations :P). Also keep in mind that Stardock stuff is starting to roll out, Like Sins of a Solar Empire and Galactic Civilizations (Which I really don't like, but it seems popular at any rate). I'm still on the fence with Star Ruler myself. It has this odd effect where when I talk about it, I say negative things, but when I play it, I'm gone for a few hours.

Offline keith.lamothe

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Re: Hidden steam gems
« Reply #6 on: December 09, 2011, 04:50:40 pm »
When I played Star Ruler I:
* Applied the "Galactic Armory" mod (I think that's the name of it).  I don't know how responsible it is for what followed, compared to vanilla.
* Eventually figured out how to build enough defense to get the pirates to leave me alone.  Long range artillery was fun.
* Eventually figured out the shipboard industry modules and built some spaceborne factories and thus got around labor costs.
* Then built a really large spaceborne factory that in turn churned out an even larger mobile miner that would gobble up asteroids.
* Then used all those minerals to build a really large spaceborne miner that was also a factory, and went around mining planets.
* Then had that miner/factory build an even larger version of itself, and went around eating planets (not really, but extracting all their minerals in like a half-second pulse of the mammoth mining laser).
* Then (possibly after a few generations, I forget) used my largest miner/factory to build some really gargantuan ships with artillery that could one-shot stars half a galaxy away.
* Entirely coincidentally, my opponents soon had no more stars.  I think their planets got lost in the shuffle.

And then I never played the game again.  Not that I didn't have fun, but the fun I would have doing it again is below my time-cost threshold, I guess you could say.

But is doing that once worth the price if the game is on a steep sale?  Up to you.
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Offline eRe4s3r

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Re: Hidden steam gems
« Reply #7 on: December 09, 2011, 05:27:11 pm »
Hehe ;) I always thought (as i did most of ship/icon art for star ruler) that it would be more fun without the newtonian movement system, because that made everything so.. so.. realistically slow and cumbersome

Its like when you look at freelancer and say "It would be more fun with more realistic movement" and then you have IWAR 2 and suddenly you realize how annoying it is to never fly exactly in the direction you point. But the devs wanted to do realistic and they did realistic.. ,p But with no ship amount limit intelligent path calculations were not possible (trajectory calculations don't take speed and braking distance into account) which means ships will always overshoot...

But fact is that its the only rts where you can blow up a sun, watch it expand, blow up the planets and ships and everything. The star explosion in SR is by far the coolest effect in any space game. Mainly because of the scale.

Probably in another 10 years, when 16 or 32 core cpu's are common we will see more games like star ruler with full feature set for movement and vector prediction and then these games will require a lot less "time" to play.
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Offline zespri

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Re: Hidden steam gems
« Reply #8 on: December 11, 2011, 12:34:49 am »
star ruler is horribly unfinished and unpolished. An excellent idea, but it plays like an engine demo

It was unpolished  / unfinished like 6 month ago. Is ti still as bad? I watched 30 minutes of gameplay of both start farer and star ruler and said definite NO to startfarer (SPAZ like games is not my cup of tea), but decided that star ruler worth looking at when I have time.

Offline Echo35

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Re: Hidden steam gems
« Reply #9 on: December 11, 2011, 02:26:00 am »
Its like when you look at freelancer and say "It would be more fun with more realistic movement" and then you have IWAR 2 and suddenly you realize how annoying it is to never fly exactly in the direction you point. But the devs wanted to do realistic and they did realistic.. ,p But with no ship amount limit intelligent path calculations were not possible (trajectory calculations don't take speed and braking distance into account) which means ships will always overshoot...

That was so much fun though! I honestly can't play Freelancer or Freespace anymore without Newtonian movement. Hell, I have a miniatures table top game about ship combat with 3D vector movement. That I've barely played because everyone I know is too intimidated by it :P

Offline keith.lamothe

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Re: Hidden steam gems
« Reply #10 on: December 11, 2011, 11:06:54 am »
That was so much fun though! I honestly can't play Freelancer or Freespace anymore without Newtonian movement. Hell, I have a miniatures table top game about ship combat with 3D vector movement. That I've barely played because everyone I know is too intimidated by it :P
I'd really like to do a mil-sci-fi-like _2D_ space naval tactics thing some day, including newtonian movement.  3D... it would be nice, but I've never been convinced that a human can have adequate situational awareness of a fully 3D tactical situation without intense special training (i.e. real combat experience in said).  Or, at least, there are very few who can do so as part of recreation rather than work/fighting-for-their-life.
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Offline Echo35

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Re: Hidden steam gems
« Reply #11 on: December 11, 2011, 09:11:59 pm »
3D... it would be nice, but I've never been convinced that a human can have adequate situational awareness of a fully 3D tactical situation without intense special training (i.e. real combat experience in said).  Or, at least, there are very few who can do so as part of recreation rather than work/fighting-for-their-life.

I dunno, I have quite a bit of fun with it :D Just wish I could find other people that feel the same way so I could, you know, actually play the thing.

http://boardgamegeek.com/boardgame/6767/attack-vector-tactical

Offline zespri

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Re: Hidden steam gems
« Reply #12 on: December 11, 2011, 10:36:43 pm »

I dunno, I have quite a bit of fun with it :D Just wish I could find other people that feel the same way so I could, you know, actually play the thing.

http://boardgamegeek.com/boardgame/6767/attack-vector-tactical
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