Author Topic: Endless Space  (Read 36555 times)

Offline Mánagarmr

  • Core Member Mark V
  • *****
  • Posts: 4,272
  • if (isInRange(target)) { kill(target); }
Re: Endless Space
« Reply #105 on: July 11, 2012, 12:52:46 pm »
O_O x_x O_O

*boggle*
Click here to get started with Mantis for Suggestions and Bug Reports.

Thank you for contributing to making the game better!

Offline Mánagarmr

  • Core Member Mark V
  • *****
  • Posts: 4,272
  • if (isInRange(target)) { kill(target); }
Re: Endless Space
« Reply #106 on: July 14, 2012, 09:40:22 am »
Watched a gameplay video from Lazy Game Reviews (Phreakindee) and it seems extremely polished, but the game itself doesn't look very deep at all. Though he didn't go too much into empire management or diplomacy, which are usually huge parts of 4Xs. The combat looked really lacklustre and I don't know what they were smoking when they made the research screen.

All in all, I think I'm going to be passing on this one. At €30 it's in the pricy range for me. It's not that I can't afford it, it's just that I don't want to spend too much on games that I "sort of" like.
Click here to get started with Mantis for Suggestions and Bug Reports.

Thank you for contributing to making the game better!

Offline BobTheJanitor

  • Master Member Mark II
  • *****
  • Posts: 1,689
Re: Endless Space
« Reply #107 on: July 14, 2012, 12:25:17 pm »
The combat kind of is lackluster. But, you can auto-resolve all your battles, which is what I usually do. Not that that makes it any deeper, of course. The combat is so shallow though, what with picking cards and hoping you get lucky with the RNG for the enemy cards that there's hardly a point to it. Of course the cinematics of the ships blasting away at each other are beautiful, but they also take a while to play so you'll usually watch them once or twice and then stop, especially in long drawn-out wars.

The research screen isn't terrible. At least, I've seen worse. You can easily zoom out and in to whatever technology you need, you can tell at a glance how far you've progressed in any tree, and it has a search function that can be useful. The far zoom is basically for zooming out and then in on the other side, since it zooms to your cursor. The mid zoom is, as far as I can tell, for people who have played the game so much already that they know which tech they want by icons (semi-useless for most people). And of course the close zoom is for actually reading what everything does. It's functional.

I haven't played much since it actually got out of beta, so I can't say if diplomacy has been improved from "REJECTED: DIPLOMACY TERM" as a response to your offers, but I would hope that it has. Empire management, I believe, is still a little fiddly. At least last time I played there was no way to mass change the build queues on multiple planets at once, which is a bad thing since there are several techs that, once researched,  you'll basically want to put on all your systems immediately. With 20-30 systems all with their own build queue that you don't necessarily want to destroy and start over, this means adding a tech, and then dragging it to the top of the list over and over and over and over and AAAAAGH! I mean come on, Civ IV had good queue management done right years ago. Just copy/paste that and call it a day.

So yeah, it is a very pretty game, but still somewhat lacking in depth. You can get a lot of fun out of it, but it still has a few rough edges. If it's not calling your name right now, I'd say put it on your wish list for the Christmas sale when it will no doubt be half off or so.

Offline Mánagarmr

  • Core Member Mark V
  • *****
  • Posts: 4,272
  • if (isInRange(target)) { kill(target); }
Re: Endless Space
« Reply #108 on: July 14, 2012, 01:15:56 pm »
So yeah, it is a very pretty game, but still somewhat lacking in depth. You can get a lot of fun out of it, but it still has a few rough edges. If it's not calling your name right now, I'd say put it on your wish list for the Christmas sale when it will no doubt be half off or so.
That's pretty much what I'm planning. After what I've seen and read it's not exactly delivering enough to be worth the price tag. Especially not since my time is a bit of a premium atm.
Click here to get started with Mantis for Suggestions and Bug Reports.

Thank you for contributing to making the game better!

Offline BobTheJanitor

  • Master Member Mark II
  • *****
  • Posts: 1,689
Re: Endless Space
« Reply #109 on: July 14, 2012, 01:19:35 pm »
Especially not since my time is a bit of a premium atm.

Gotta spend all that time spamming the forums, am I right?

Offline Mánagarmr

  • Core Member Mark V
  • *****
  • Posts: 4,272
  • if (isInRange(target)) { kill(target); }
Re: Endless Space
« Reply #110 on: July 14, 2012, 01:29:35 pm »
Especially not since my time is a bit of a premium atm.

Gotta spend all that time spamming the forums, am I right?
Absolutely. Gotta keep ahead of you!
On a more serious note, I just recently picked up AI War again, my Dwarf Fortress let's play is taking time to produce and I'm training daily for competitive Tribes:Ascend play so...all this while working full times doesn't leave much time for much else.
Click here to get started with Mantis for Suggestions and Bug Reports.

Thank you for contributing to making the game better!

Offline Cyborg

  • Master Member Mark III
  • *****
  • Posts: 1,957
Re: Endless Space
« Reply #111 on: July 16, 2012, 11:23:06 pm »
Kahuna strategy guide:
http://www.arcengames.com/forums/index.php/topic,13369.0.html

Suggestions, bugs? Don't be lazy, give back:
http://www.arcengames.com/mantisbt/

Planetcracker. Believe it.

The stigma of hunger. http://wayw.re/Vi12BK

Offline BobTheJanitor

  • Master Member Mark II
  • *****
  • Posts: 1,689
Re: Endless Space
« Reply #112 on: July 17, 2012, 01:28:12 am »
http://kotaku.com/5925340/endless-space-the-kotaku-review

The verdict? Shallow. As suspected.

Well yeah, it's Kotaku.

Oh wait were you talking about the game?

Offline Aklyon

  • Core Member
  • *****
  • Posts: 2,089
Re: Endless Space
« Reply #113 on: July 27, 2012, 03:13:05 pm »
Bob has a point there. :P

Offline KingIsaacLinksr

  • Master Member
  • *****
  • Posts: 1,332
  • A Paladin Without A Crusade...
Re: Endless Space
« Reply #114 on: July 27, 2012, 03:32:02 pm »
Casual reviewer with a sense of justice.
Visit the Arcen Mantis to help: https://www.arcengames.com/mantisbt/
A Paladin's Blog. Long form videogame reviews focusing on mechanics and narrative analyzing. Plus other stuff. www.kingisaaclinksr.com

Offline Mick

  • Hero Member Mark II
  • *****
  • Posts: 911
Re: Endless Space
« Reply #115 on: July 27, 2012, 03:35:55 pm »
Yeah, it is pretty shallow. I got bored of it within a weekend.

What they have there is pretty well polished though, and it has a lot of potential if development continues on it.

The AI needs a lot of work, and it disappoints me that many who play it seem to think that doesn't matter because it has multiplayer. I just don't feel that 4x TBS games that take many hours to finish lend themselves well to playing with other people. I didn't need multiplayer to play the hell out of MOO.

Offline tigersfan

  • Arcen Games Contractor
  • Arcen Staff
  • Master Member Mark II
  • *****
  • Posts: 1,599
Re: Endless Space
« Reply #116 on: July 28, 2012, 12:59:06 pm »
I haven't watched it yet, but Totalbiscuit just released a WTF is of this: http://www.youtube.com/watch?v=m2H1wK1dFXg&feature=g-all-u .

Offline Mánagarmr

  • Core Member Mark V
  • *****
  • Posts: 4,272
  • if (isInRange(target)) { kill(target); }
Re: Endless Space
« Reply #117 on: July 28, 2012, 01:53:11 pm »
I haven't watched it yet, but Totalbiscuit just released a WTF is of this: http://www.youtube.com/watch?v=m2H1wK1dFXg&feature=g-all-u .
Yeah, watched that one. He seems to be of the same opinion as me. "Nice, but not enough."
Click here to get started with Mantis for Suggestions and Bug Reports.

Thank you for contributing to making the game better!

Offline keith.lamothe

  • Arcen Games Staff
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 19,505
Re: Endless Space
« Reply #118 on: July 28, 2012, 01:54:51 pm »
Yeah, watched that one. He seems to be of the same opinion as me. "Nice, but not enough."
Which is a fair sight better than most of the other 4X (edit: space 4X) offerings I've seen lately.
Have ideas or bug reports for one of our games? Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline Mánagarmr

  • Core Member Mark V
  • *****
  • Posts: 4,272
  • if (isInRange(target)) { kill(target); }
Re: Endless Space
« Reply #119 on: July 28, 2012, 05:17:51 pm »
Yeah, watched that one. He seems to be of the same opinion as me. "Nice, but not enough."
Which is a fair sight better than most of the other 4X (edit: space 4X) offerings I've seen lately.
Very true. They've been more in the "Steaming pile of poo" category.
Click here to get started with Mantis for Suggestions and Bug Reports.

Thank you for contributing to making the game better!