Trailers reminded me of call of duty, and that is not a good thing ;P Killmoves in MP/SP, that is a REALLY bad thing. At least in BF4 you can counter knife attacks if someone is daft enough to do them frontally.
Also I gotta say, that a game like Doom has such uninspired level design makes me sad. How hard is it to make hell look different than "burning hot lava, stone buildings (why.. why stone buildings and castles?) and disfigured demons" ? But apparently it's incredibly hard when you are not even trying.
Doom 3 was a pivotal achievement, the SP allowed exploration, discovery and was actually incredibly atmospheric, and it seems ever since Doom 3 this company has been trying to clone Cod more and more and make Doom less like Doom 3, and more like quake 4 (which I thought was abysmal)
If you want a decent arena shooter, play Quake 3 or UT2k4 with a no hitscan bullet mod (not UT3.. that was abysmal too)
Doom always was lava, blood, and stone, with some metallic/electronic bits. It never really was anything else. Doom 1 and 2, that is. As always I just prefer to ignore the fact that 3 ever existed (I seriously cant overstate my hatred for the "survival horror" genre, which is what that one fell into). The further something gets from Doom 3, the better I'm likely to think it is. Honestly just thinking about that game irritates me. There are only two other games that disappointed me that much: SimCity 2013, and the most recent Anno game (not 2070, that one is awesome). Thinking about those also irritates me. But that's a whole other rant, so back to Doom...
The look of the new one isn't particularly creative... but it's what I expected, so that works well enough. Which is about all I'll notice when it comes to the graphics and that junk. I know a lot of people put that sort of thing as high on the list of importance, but I don't actually care about that.
Quake I never liked. They went berserk with the mechanics, all that bizarro jumping crap that they did, feh. Never liked the feel of it, or even the look of it. I dunno, wether playing or watching it always just looked kinda silly to me.
I'm not entirely sure what an "arena shooter" is though. I assume this specifically means Quake's MULTIPLAYER? Bah. I'm aware of it. Not a fan. People that know me tend to think my dislike of it is a little odd considering that I gravitate towards anything that tends to be fast, but.... yeah, I never liked the mechanics.
As for "kill moves"... I'm not entirely sure what that means either. If you mean one-hit-kills, well, I have no idea what the OLD Doom's multiplayer was like (I only started to be able to try multiplayer with later games such as Hexen), but the singleplayer... haha, it was called the Berserk Pack, back then. One punch, everything dies. Well, anything that wasn't huge, like a Baron or Hell Knight. It was hilarious, and my favorite way to go through the game. Who needs guns when you have that? Though, frankly, in multiplayer if you allow an opponent to get so close as to use such a thing, it's really your own fault. In THIS, if you're standing around for so long that someone is able to get that close, you're not doing it right to begin with. When playing/watching the game (I ignore trailers) I never saw someone actually pull one off. Close-up attacks are usually done with the shotgun. Getting SUPER close... it just never occurred. This isn't CoD. A lot of mobility here, and fights are prolonged.
After having given this a whirl, I can't see why you would bother with this over any other modern multiplayer FPS. They're basically taken everything from Halo and CoD and baked it into this game, thinly veiled in a DOOM aestethic. Not a fan. It's a bog standard arena shooter, and I'd rather play Quake Live than this tbh. The single player is what I care about. I'm hoping that's better.
This is a wash to be. Completely bland and uninteresting play. It's a bit faster than most modern FPSs but that's it. I'd MUCH rather play Tribes: Ascend than this.
Again, I don't play other modern ones because they're boring; with the hyper-quick engagements and obsession over sniping and hiding, they're just... dull. Stuff doesn't HAPPEN. The only modern FPS I got into at all is actually Destiny (which just goes off on it's own tangent). For non-FPS, Nintendo's Splatoon (which I love).
Other than those, this is as close as I can get to the sort of thing I want out of the genre... as far as multiplayer goes, that is.
As you said, I too am mostly just after the singleplayer; the multiplayer is just an extra thing to me. I don't even consider the game to be an "arena shooter" or anything like that since I'm not classifying it by it's multiplayer.
Tribes I never played. Though, as I understand it, that game was mostly multiplayer-focused, which at the time is probably why I didn't play it. Nowadays I can get into multiplayer games a bit more easily thanks to all the time with fighting games, but back then I never touched that one (if it's from the era I'm thinking it is). Back then the only multiplayer I ever bothered with was all MMOs.