Most vocal does not mean right.
Certainly not, but in this case, yes.
For me the real measure is how I feel playing the game. I can say that in past two years I have not spent even half of hours on *any* game that I've already spent on Diablo 3.
Well unfortunately, how you feel playing the game really says nothing about its quality, nor is it a good way to quantify for anyone else how good it is. A cocaine addict may feel good when he's smoking crack, a masochist when he's cutting himself, but that doesn't make the activity healthy or productive.
There could be all sort of logical arguments, but I know what I feel, and that is that I'm enjoying this game more than other games and I think this is the ultimate measure.
Your argument almost boils down to religious zealotry. "It doesn't matter how much logical evidence there is against my beliefs, I know how I feel". Well the way you feel about something doesn't dictate much of anything, and certainly not to anybody else either. If how you feel about something is the only measure of its importance, then just about anything becomes valid.
And I sure know that many other people like it too. You see, with something such big as blizz and diablo there always be haters. It's the nature of the game.
Sure, every game has its detractors - but let's look at previous Blizzard Titles:
http://www.metacritic.com/game/pc/st...ngs-of-libertyhttp://www.metacritic.com/game/pc/diablo-iihttp://www.metacritic.com/game/pc/warcraft-iii-reign-of-chaosAll of these games have gotten overwhelmingly positive reviews, even from the fans.
You act like there's some kind of conspiracy theory out to get Blizzard, but it's nothing like that. In the past, the vast majority of players have had no problem giving their games good reviews. Diablo 3 is a bad game, that's the only explanation for the negative feedback, and the players have given many valid reasons as to why:
-Forced online play for a single-player game.
-No LAN support for a game made in 2012.
-Constant login problems and overloaded servers that many players have to deal with.
-Auction house which ruins the drop rates and forces the players to use it in order to beat Inferno.
-Hacking and exploits already rampant less than a month after release (so much for security).
-No modding support that Blizzard is so famous for.
-Level 60 cap, which makes it completely obvious they are going the WoW route of releasing microexpansions.
-I could go on forever but do I need to?
It's also obvious that those who inclined to dislike blizzard for their greediness are going to use every single argument...
You act like being inclined to dislike a company for becoming greedy and corrupt is a bad thing.
So in the end, it's all of course quite sad but it's not as fatal as you say. I have a suspicion that a lot of people are driven by emotion and just don't let themselves enjoy the game because they are blindsided by all this negative publicity.
The negative publicity was well-earned sir. And if anybody here is being driven by blind emotion, its yourself - since apparently, contrary to all reason and evidence, the way the game makes you feel is the only thing that matters.