Author Topic: Do you like Diablo 3?  (Read 127351 times)

Offline eRe4s3r

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Re: Do you like Diablo 3?
« Reply #120 on: June 01, 2012, 07:31:00 am »
I hope by now everyone heard of Star Forge?

http://www.bluesnews.com/s/132657/starforge-demo

Because If there is one thing I want it's a *way better* Minecraft.. and holy moly this one looks a LOT better
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Offline zespri

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Re: Do you like Diablo 3?
« Reply #121 on: June 01, 2012, 04:14:54 pm »
I hope by now everyone heard of Star Forge?

http://www.bluesnews.com/s/132657/starforge-demo

Because If there is one thing I want it's a *way better* Minecraft.. and holy moly this one looks a LOT better
Watched this game play video - nothing like Daiblo 3!


(Kidding, kidding  :) )

Offline eRe4s3r

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Re: Do you like Diablo 3?
« Reply #122 on: June 01, 2012, 05:09:12 pm »
Yeah but unlike Diablo 3 this one actually worked yesterday ("demo" is fun, but it's earliest possible ALPHA, so yeah ,p)

I am actually stumped how boring the world in Diablo 3 is, how small, how... pointless. You could be walking through barren walls with talk-bots it would not make a difference. All that detailing is lost to a completely unbelievable static world that is completely pointless. Heck, you could abstract shops to menu items and it would not even make the game worse. Blizzard really lost their touch
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Offline zespri

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Re: Do you like Diablo 3?
« Reply #123 on: June 01, 2012, 06:40:12 pm »
Yeah but unlike Diablo 3 this one actually worked yesterday ("demo" is fun, but it's earliest possible ALPHA, so yeah ,p)

I am actually stumped how boring the world in Diablo 3 is, how small, how... pointless. You could be walking through barren walls with talk-bots it would not make a difference. All that detailing is lost to a completely unbelievable static world that is completely pointless. Heck, you could abstract shops to menu items and it would not even make the game worse. Blizzard really lost their touch
Erm... I'm surprised by your use of word "pointless". What is the point of ANY game world? Is WoW world pointless? Is Skyrim world pointless? What about Dragon Age? What is the point of them when they are NOT pointless?

Offline Wingflier

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Re: Do you like Diablo 3?
« Reply #124 on: June 01, 2012, 09:06:44 pm »
Yeah but unlike Diablo 3 this one actually worked yesterday ("demo" is fun, but it's earliest possible ALPHA, so yeah ,p)

I am actually stumped how boring the world in Diablo 3 is, how small, how... pointless. You could be walking through barren walls with talk-bots it would not make a difference. All that detailing is lost to a completely unbelievable static world that is completely pointless. Heck, you could abstract shops to menu items and it would not even make the game worse. Blizzard really lost their touch
Erm... I'm surprised by your use of word "pointless". What is the point of ANY game world? Is WoW world pointless? Is Skyrim world pointless? What about Dragon Age? What is the point of them when they are NOT pointless?
Personally I think WoW and Dragon Age are pretty pointless.  I just don't get a kick of these games whose only purpose is to make you grind away in a fantasy world for hundreds of hours or more.  If I just want to be part of a story I can watch a movie or go outside and make my own story - it's free and I'm actually getting exercise in the process.

For an RPG game to be a non waste-of-time, in my opinion, there needs to be a heavy skill aspect and/or PVP option.  If you're literally just spinning your wheels like in Diablo 3, doing the same repetitive grind over and over, then yes, huge waste of time.
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Offline eRe4s3r

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Re: Do you like Diablo 3?
« Reply #125 on: June 02, 2012, 02:31:56 am »
Yeah but unlike Diablo 3 this one actually worked yesterday ("demo" is fun, but it's earliest possible ALPHA, so yeah ,p)

I am actually stumped how boring the world in Diablo 3 is, how small, how... pointless. You could be walking through barren walls with talk-bots it would not make a difference. All that detailing is lost to a completely unbelievable static world that is completely pointless. Heck, you could abstract shops to menu items and it would not even make the game worse. Blizzard really lost their touch
Erm... I'm surprised by your use of word "pointless". What is the point of ANY game world? Is WoW world pointless? Is Skyrim world pointless? What about Dragon Age? What is the point of them when they are NOT pointless?

With pointless I mean it has no purpose. Why are we required to walk through towns with static npc's? What for? Why is story transmitted over Click - Monologues ? Why don't we have choices in how quests go and that is how story is pushed? Heck, Why aren't we playing some more or less evil characters who tackle different quests differently? Why aren't towns actively defending or under attack.

Everything in Diablo 3 reeks of laziness. They have the world, but they don't DO anything with it. They have random maps but how they use it is nearly entirely broken (repeating patterns everywhere). And to boot the world is extremely small with very little to find. (Events are few and far between). Dunno who said that but Diablo 3 is like an open world museum. Enemies and sets are in it but they do not interact with each other. (You can guide monsters into towns and see the reactions that brings ... /none\ that is)

To think this game was in development more than 6 years you got wonder what they actually did half of that time....

I think in some sense Diablo 2 was actually more advanced, it had more regions, better tilesets, darker mood (in quests) Well I got my fun out of Diablo 3 but it is not a *great* game. As far as hack and slash goes this is just mediocrity.
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Offline keith.lamothe

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Re: Do you like Diablo 3?
« Reply #126 on: June 02, 2012, 09:17:17 am »
With pointless I mean it has no purpose. Why are we required to walk through towns with static npc's? What for? Why is story transmitted over Click - Monologues ? Why don't we have choices in how quests go and that is how story is pushed? Heck, Why aren't we playing some more or less evil characters who tackle different quests differently? Why aren't towns actively defending or under attack.
Din's Curse had already been made :)  If you haven't played that, you should (you probably already mentioned doing so earlier in the comments, but I'm too lazy to go check).

(I agree it would have been awesome if Blizzard had done that too)
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Offline eRe4s3r

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Re: Do you like Diablo 3?
« Reply #127 on: June 02, 2012, 12:12:48 pm »
Yeah I played Din's Curse.. actually that's what I am gonna do now ;p Maybe there are some mods...
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Offline keith.lamothe

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Re: Do you like Diablo 3?
« Reply #128 on: June 02, 2012, 01:19:01 pm »
Yeah I played Din's Curse.. actually that's what I am gonna do now ;p Maybe there are some mods...
Check out Bluddy's balance mod.

http://www.soldak.com/forums/showthread.php?t=3515
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Offline eRe4s3r

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Re: Do you like Diablo 3?
« Reply #129 on: June 02, 2012, 06:47:05 pm »
Well it seems that this balance mod does indeed actually balance the game properly, for the original was hopelessly broken and .. well, badly designed all around. But that balance mod + the same dudes GUI mod fixes the game up very nicely. Well off to play Dins curse now with zeh Mod ;p

But I am a bit surprised Dins curse didn't attract more moders. I assume it's because support just kinda died mid-way....
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Offline thelonecarrot

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Re: Do you like Diablo 3?
« Reply #130 on: June 02, 2012, 09:09:30 pm »
Where D2 could feel like a real time D&D videogame at times, your stats mattering more than your inputs; D3 makes me feel that 'I' have real control over how a fight will turn out by my decisions and not the spec of my gear.

To that I can answer with a quote from Blizzard

Quote
We've also seen some people saying our intention with Inferno is just one-shot you to make it difficult. While damage is a bit spikier than we'd like, we're actually seeing a pretty significant number of people attempting Inferno without sufficient gear. There's a good chance that returning to the previous Act to farm upgrades will do the most to help you survive.

Emphasis is mine.

Oh blizzard why you say such stupid things, even though they are through.

Yes stats and gear matter just as much as before, wasn't my intent to say otherwise. More that the removal of attack rating has made the game better at hiding "the stat stick war" that is going on. Thus forcing me to think differently than I did in D2. A shift in the way I find myself thinking and not how the game actually works. Plus swinging at air is lame.

The other thing I've found throgh replaying D2 is how alive the world felt. D3 just doesn't have this till the third act and then only at certain points (watching a hell worm thingy dash through the battle below before popping up beside you is pretty awesome).

I feel this is mostly due to the focus on story characters that follow you from act to act rather than a focus on the local colour i.e. the vendors.
From Akara to that crazy alchemist in act III; the vendors brough life to every area in a way that D3 cannot achieve through background chatter. That said I think alot of the random chat is okay but you don't get to know the people talking, they are just randomers. It was funny to hear Lysander in act II talk about missing the chat of the harem girls because it was him saying it. Who said the lines was as important as the lines themselves.
Heck I remember getting every statement out of the act III assasin despite the fact she did nothing plot wise.

The biggest failing here was in heaven in D3, aside from being really short for a final act, what was heaven? What lasting impression did it leave? It's heaven! How can you make it the most bland area in your game! It left no lasting impression on me.
Which leads to the lore books. As awesome as they were (especially in how they opened up the heavens) they are a poor replacement for NPC's.
The telling of the lore was linked and interweaved with the people in D2 adding to both areas. Even if it was just Deckard telling dirty stories about nuns!; it added so much. Two birds with one stone, world and lore through people, even if the lore was a bit weaker in D2 as I recall (still replaying Act I)



Offline Wingflier

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Re: Do you like Diablo 3?
« Reply #131 on: June 02, 2012, 10:13:20 pm »
Yeah I played Din's Curse.. actually that's what I am gonna do now ;p Maybe there are some mods...
Check out Bluddy's balance mod.

http://www.soldak.com/forums/showthread.php?t=3515
Thanks for this.

I had never heard of Din's Curse prior to this thread - but after reading some of this thread, I can see why.  I absolutely hate badly polished games with great potential, that the company just leaves half-baked.

This is why I love Arcen so much, because you guys just keep making your game better and better.

Anyway, with the balance mod the game might be worth buying but $30 is a pretty steep price for what I'm willing to pay for it.  Looks fun though!
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Offline Mánagarmr

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Re: Do you like Diablo 3?
« Reply #132 on: June 03, 2012, 06:57:46 am »
GRRR! WHY did you have to go mention Din's again, keith? *installs*
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Offline eRe4s3r

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Re: Do you like Diablo 3?
« Reply #133 on: June 03, 2012, 01:10:23 pm »
To be honest it isn't really worth 30$ given that they stopped fixing extremely annoying bugs midway and just threw an imbalanced expansion to cash in while NOT fixing bugs.

While the mods fix the game up to playable, there are still EXTREMELY annoying issues, Like the "your villager hungers, safe him with 1cp" nonsense, you gonna see that 50 times a single game. Or the flickering target info of doom. At least in that regard, D3 has no glaring bugs.. except the Inferno Act2+ instant kill stuff. And just watch real pro gamers play Inferno act 2 or 3 or 4.. you see people instant dieing from stuff you can't even see hitting them. So Blizzard is telling lies when they say that good equipment can protect you against this. Elites of certain enemies do more than 150000 damage with 1 hit, and they shoot (literally) a stream of attacks at you. Like the wasps or the bringers of pestilence (act3).
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Offline Bluddy

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Re: Do you like Diablo 3?
« Reply #134 on: June 03, 2012, 04:20:01 pm »
To be honest it isn't really worth 30$ given that they stopped fixing extremely annoying bugs midway and just threw an imbalanced expansion to cash in while NOT fixing bugs.

While the mods fix the game up to playable, there are still EXTREMELY annoying issues, Like the "your villager hungers, safe him with 1cp" nonsense, you gonna see that 50 times a single game. Or the flickering target info of doom.

To be honest, the main focus of the game is the dynamic town and the dungeons, the enemies that fight each other etc. The skills aren't that well balanced in the main game, but that doesn't detract that much IMO. It's just that some skills are much better than others.

In terms of number of real bugs (ie. not balance issues), there really aren't that many. The flickering target info is annoying and I'm sure Steven will deal with it in the next patch once he finishes the Drox alpha. And you're right that the hungry NPC thing just doesn't work. I tried to fix it but didn't manage to, so I'm just going to remove it in the next version of the mod (whenever I get to it).

The main issue is that Soldak is a one-man show. Unlike Arcen, they don't have the resources to continue patching a game while developing another one. And none of Soldak's games have been successful enough to justify sticking with the same game and releasing continuous patches for it like AI War.