Author Topic: Dealing with the AI  (Read 1659 times)

Offline Echo35

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Dealing with the AI
« on: April 22, 2011, 03:59:28 pm »
I saw this poster when playing Portal 2 a few days ago. I wonder if it'll work on the AI War AI?

http://steamcommunity.com/id/asl/screenshot/542891998576036921?tab=public

Offline x4000

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Re: Dealing with the AI
« Reply #1 on: April 22, 2011, 04:00:58 pm »
That's great, haha. :)
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Offline BobTheJanitor

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Re: Dealing with the AI
« Reply #2 on: April 25, 2011, 02:12:00 pm »
And now I suddenly find myself wanting GLaDOS voice clip replacements for all the AI taunts.  :D

Offline zoutzakje

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Re: Dealing with the AI
« Reply #3 on: April 25, 2011, 04:17:59 pm »
And now I suddenly find myself wanting GLaDOS voice clip replacements for all the AI taunts.  :D

omg, that'd be so great lol. Hearing GlaDOS' sadistic comments everytime the AI blows up one of your command stations would be awesome :D

Offline Otagan

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Re: Dealing with the AI
« Reply #4 on: April 25, 2011, 05:33:46 pm »
I found myself wondering what AI War would get if it had been part of the Potato Sack.  A giant space potato as a minor faction?  A GLaDOS AI type with appropriate taunts?  A fair amount of fun could have been had with that, given the opportunity, of course.
...

Offline zoutzakje

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Re: Dealing with the AI
« Reply #5 on: April 25, 2011, 07:42:31 pm »
A GLaDOS AI type would have the ability to shoot a portal about every hour or so. Either shooting it on your fleet so that a part of your fleet gets warped to a random AI planet... or warping a certain amount of it's own ships to a random player planet. The higher the AIP, the more ships get warped of course. And a warning a few mins before this event happens could prove to be usefull as well.... But I think that would be a fun AI to play against, especially with GLaDOS' comments :P

Offline Sunshine!

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Re: Dealing with the AI
« Reply #6 on: April 25, 2011, 10:40:09 pm »
A giant space potato as a minor faction?

I believe this is roughly what the Devourer Golem looks like.