Author Topic: Controversial report claims DotA 2 has overtaken LoL in players (is wrong btw)  (Read 4705 times)

Offline Echo35

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DotA 2 is much harder to get into than LoL, and most players will notice its "flaws" right away:  Extreme complexity, unforgiving mechanics, huge learning curve, massive time tax, etc. However, in the end you're rewarded with a game that where individual player skill and mastery, as well as team coordination, has an unmistakable effect on each game.

For LoL it's just the opposite. The game starts you out very slowly and gradually on "noobie island" (that's what Riot devs call it).  Instead of having ~105 heroes available to you, you have 10, and most of your opponents also have the same 10. Runes and Masteries are not even a factor for a long time...probably 100 playing hours or more. It's instantly appealing to you, the "cartoony", nostalgic feel sucks you right in.

It's not until you hit level 30 that you truly begin to see all of the games flaws and shortcomings. The advantages of having more champions and rune pages in draft mode, the imbalanced nature of champions (some are just blatantly better than others, and some are nearly useless), the stale, farm-heavy and low-kill mechanics of top-level competitive play, etc.

I never actually really played Dota 1 (Much anyway. I think maybe a half dozen games with a friend back when we played Starcraft/Warcraft) so LoL was my first real introduction to the genre, and I felt the same way about it. It's definitely incredibly easy to get into (If you can deal with the toxic community. I started in the glory days of Beta and there wasn't even a reporting system for a long time). The limit of champions and even summoner spells kept everything level until you get up to level 30 and the "real" game begins, with ranked play and all that. Dota on the other hand, is the gaming equivalent of expecting you to compete in the Olympic swimming events and not even knowing how to swim. You have to EARN your fun from Dota, but it's there if you want it. Completely different kinds of players will probably gravitate towards them I would imagine. I love complex, but I know for sure not everyone else does.

Offline Mánagarmr

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I'm honestly amazed at how much energy you people sink into analyzing these games. They're just games, for crying out loud! Why is this so insanely important that you can spend pages discussing and analyzing them over and over again? I'm thinking of the previous LoL/Dota threadnaught. What is it about these games that have you so obsessed?
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Offline Wingflier

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Well it's not just us, I mean in fairness, they have become the most popular genre in the entire gaming market.  Vastly more popular even than the genres from which they were taken (RTS, RPG, and Arena Style Multiplayer).

There's just something intangibly appealing about them, and especially comparing their designs and strengths and weaknesses to one another.  It's just like football or some other sport that hundreds of millions of people love. It's the elegant simplicity but the subtle depth and the individual player skill that really makes it so fun to play and watch.

At its most basic level, anybody can play football, it's extremely simple.  Yet you can spend tens of thousands of hours practicing, training, discussing and theorycrafting strategies and counter-strategies to defeat your opponent, and still only scratch the surface of what's possible. Just like MOBAs, football is in a constantly shifting metagame that's always really exciting to discuss and analyze. When a team comes up with a strategy that "breaks" the metagame, or introduces a strategy that the opponent doesn't expect, it can throw the opposing team so off-kilter that they will lose to inferior players with a better overall strategy. At the same time, superior players with a worse strategy can also overcome defeat.

In the end, ARTS games offer something that few other games can.  A game like Starcraft 2 may be extremely fun to watch, but there is nothing "simple" about it. You're not just controlling one unit, you're controlling often hundreds at a time which all have intricate interactions and require ungodly amounts of micromanagement. FPS games are okay to watch, but they're a bit too simple, and are usually more about team-coordination and reflexes than strategy; they don't really benefit from a "top-down" spectator perspective like ARTS games do. As I said, it's the perfect combination of the genres that give it the intangible appeal.
« Last Edit: April 12, 2013, 08:07:51 pm by Wingflier »
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Offline RCIX

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I'm honestly amazed at how much energy you people sink into analyzing these games. They're just games, for crying out loud! Why is this so insanely important that you can spend pages discussing and analyzing them over and over again? I'm thinking of the previous LoL/Dota threadnaught. What is it about these games that have you so obsessed?
We're bored and it's fun :P Also what Wingflier said.
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If we weren't going for your money, you wouldn't have gotten as much value for it!

Oh, wait... *causation loop detonates*

Offline chemical_art

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I'm honestly amazed at how much energy you people sink into analyzing these games. They're just games, for crying out loud! Why is this so insanely important that you can spend pages discussing and analyzing them over and over again? I'm thinking of the previous LoL/Dota threadnaught. What is it about these games that have you so obsessed?

See my post for being tired. Well, more like bored as a whole of the genre.

What is crazy though is though I am tired, some part of me knows the energy is building, until it is unleashed in another fury of activity.
Life is short. Have fun.

Offline RCIX

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I'm honestly amazed at how much energy you people sink into analyzing these games. They're just games, for crying out loud! Why is this so insanely important that you can spend pages discussing and analyzing them over and over again? I'm thinking of the previous LoL/Dota threadnaught. What is it about these games that have you so obsessed?

See my post for being tired. Well, more like bored as a whole of the genre.

What is crazy though is though I am tired, some part of me knows the energy is building, until it is unleashed in another fury of activity.
Sounds like your ult has about 90 seconds of CD left
Avid League player and apparently back from the dead!

If we weren't going for your money, you wouldn't have gotten as much value for it!

Oh, wait... *causation loop detonates*