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RPS article on why DotA's standard-defying mechanics are what gamers want
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Topic: RPS article on why DotA's standard-defying mechanics are what gamers want (Read 4065 times)
LaughingThesaurus
Master Member Mark II
Posts: 1,723
Re: RPS article on why DotA's standard-defying mechanics are what gamers want
«
Reply #30 on:
August 22, 2012, 11:54:15 pm »
Oh right, okay. Like, subtle nuances that I wouldn't have noticed.
Coolio. I wasn't sure if it was that or an aesthetic thing. Both can be equally jarring and I'd have totally gotten it if you were talking about that as well.
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doctorfrog
Hero Member
Posts: 591
Re: RPS article on why DotA's standard-defying mechanics are what gamers want
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Reply #31 on:
August 23, 2012, 12:30:07 am »
I have absolutely zero interest in LoL and those kinds of games, but I do understand the attraction to complex, unfair, and unintuitive play systems: I do dust off the joystick now and then and play a flight sim.
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RPS article on why DotA's standard-defying mechanics are what gamers want