Author Topic: Ashes of the Singularity  (Read 3787 times)

Offline Wingflier

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Re: Ashes of the Singularity
« Reply #15 on: August 27, 2016, 01:38:18 AM »
Well guys, hold onto your butts, because Stardock has a solution to the PR release disaster that was the original Ashes of the Singularity + tons of DLC content. They're taking a page out of the Uber Entertainment book, really giving players what they want. It's called:

Ashes of the Singularity: TITANS!

Well it's not really called that, it's actually called:

Ashes of the Singularity: Escalation (Titans)

Sorry, I just can't help but throw the Titans in there for good measure. It's basically the same marketing strategy: Make a new game page on Steam and a chance to start over, while making the game standalone so that all the previous owners have to buy it again.

Anyway Managamar, remember how I was saying you should wait on this one, because a better deal would be around the corner? Well you would have been screwed over if you had bought it before (especially if you invested in the individually priced DLC).

NOW you can buy it :P
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Offline TheVampire100

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Re: Ashes of the Singularity
« Reply #16 on: August 27, 2016, 02:13:28 AM »
That's sadly becoming more and more common: Instead of imrpoving the old version of the game, rerelease it as "definitive edition" with all the dlc and the improvements/fixes the main game should have. I know you are hinting to Planetary Annhilation because they are the most prominent example, but by god they aren't the only ones doing this and deverlopers really think it's a smart idea to do so.
And people buy it, so I gess it works.

I don't know if you know the game series "The Incredible adventures of Van helsing". It's a Diablo-liek hack and Slash. There have been three games but the developers released also a Final Cut game that included all three games in one. But unlike to what other developers did, you get Final Cut for FREE if you have the other three titles. That's an unlimited time offer, it doesn't matter when you bought all three games, if you have them, Final Cut is on the house. And Final Cut is also othign more than a refined and fixed version of the other three games, so if they can do this, why not other developers?

Offline Mánagarmr

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Re: Ashes of the Singularity
« Reply #17 on: August 29, 2016, 03:54:13 AM »
eh, I'm not sure. The research I've done into this game points to it being way too shallow to interest me. Not a worthy SupCom successor in any way. So I'll pass. Too bad though. It did look promising!
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Offline kasnavada

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Re: Ashes of the Singularity
« Reply #18 on: August 29, 2016, 04:23:00 AM »
I tried this game at a friend's who bought it...

It's bad. What I expected was a game were battles were fought on the lanes you see in the videos, semi-automated, and with support for huge number of units.
Turns out the advertized "lanes" are cosmetic, they just limit where you can expand your base and the ressources you can get. They inflict no restriction at all on your unit movement. They don't help your manage the large number of units you can spawn. Well could if you could actually have a large amount of ressouces which you don't have.

So basically the game is SupCom with worse UI and unit management, and heavy build restrictions. Heavy ressouce limitations.

It's also incredibly slow - your units take very long to build, mere seconds to die, and forever to move around, buggy and badly optimized.

 

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