Author Topic: After all this time, No Man's Sky finally releases....  (Read 39025 times)

Offline Aklyon

  • Core Member
  • *****
  • Posts: 2,089
Re: After all this time, No Man's Sky finally releases....
« Reply #210 on: December 04, 2016, 10:16:44 am »
I've got two guys in breach league, one slightly before merveil the siren and one in act 4 at lv 34.

Offline TheVampire100

  • Master Member
  • *****
  • Posts: 1,382
  • Ordinary Vampire
Re: After all this time, No Man's Sky finally releases....
« Reply #211 on: December 04, 2016, 11:00:25 am »
I have none in Breach since this is the new league and like I said, I didn't play for a long time. I would have to make a new character then.
I can play until the Siren if you want.

Offline Aklyon

  • Core Member
  • *****
  • Posts: 2,089
Re: After all this time, No Man's Sky finally releases....
« Reply #212 on: December 04, 2016, 11:24:53 am »
Its not too far, go ahead. Whisper at Flarinth or Golemyst when you want to party up and I'll throw you a friend request in PoE (for anyone here really, not just vampire)

Offline TheVampire100

  • Master Member
  • *****
  • Posts: 1,382
  • Ordinary Vampire
Re: After all this time, No Man's Sky finally releases....
« Reply #213 on: December 04, 2016, 11:33:47 am »
Okay, wcan you tell me what character/build you use? So I don't end up with the same.

Offline Aklyon

  • Core Member
  • *****
  • Posts: 2,089
Re: After all this time, No Man's Sky finally releases....
« Reply #214 on: December 04, 2016, 11:36:24 am »
Zombies/SRS into eventually golemancer (once I have the jewels for it and the clayshapers) for the character near merveil.
Multiple fire spells for the guy in act 4.

Offline Mánagarmr

  • Core Member Mark V
  • *****
  • Posts: 4,272
  • if (isInRange(target)) { kill(target); }
Re: After all this time, No Man's Sky finally releases....
« Reply #215 on: December 04, 2016, 12:20:34 pm »
From what I understand, it's not uncommon for a new player to get a certain distance in, sort of hit a wall, and realize that their character build just isn't working.  Which is when it's time to start a new one, hopefully improving on the previous concepts.   And starting totally new characters sounds like something that's done FREQUENTLY in this game for a bunch of reasons.  Probably why levelling up is so quick.
That's what happened to me. I'm currently on the highest difficulty playthrough and I'm regurarly getting wreckt in a second now if I screw up just a tiny bit.
Click here to get started with Mantis for Suggestions and Bug Reports.

Thank you for contributing to making the game better!

Offline Misery

  • Arcen Volunteer
  • Core Member Mark V
  • *****
  • Posts: 4,109
Re: After all this time, No Man's Sky finally releases....
« Reply #216 on: December 04, 2016, 12:49:12 pm »
Yeah, that sounds about right.

Not to mention, one other key thing seems to be that basically EVERYONE will eventually hit a wall.  One big tip I'd heard was that while the maximum amount of skill points you can possibly get is over 100, you shouldn't bother PLANNING for more than about 70.  Because chances are, you wont make it to 100.  The "end game" is particularly nasty (you'll know you're approaching it when it's time to start using/working with maps) and eventually you'll find that you just cant seem to go further.  There ARE players that make it super far, but apparently that's pretty freaking rare.  And with players constantly creating new characters to try new builds, or making them for new leagues when those start, or other reasons, most don't worry about going ultra-far as it is (it's not like you have to get to the VERY end before it gets challenging, heh).

It's a pretty interesting approach.  In so many other games you're pretty much guaranteed to eventually hit max level if you just keep going.  But here... no.  You might not even get close.

Pretty merciless, really, heh.  I like that aspect.

Offline Aklyon

  • Core Member
  • *****
  • Posts: 2,089
Re: After all this time, No Man's Sky finally releases....
« Reply #217 on: December 04, 2016, 01:23:58 pm »
Maximum points I believe is around 120. Most builds have points planned up to lv80ish, or around 110 points, but have all the things they actually need around lv60-ish.

Offline TheVampire100

  • Master Member
  • *****
  • Posts: 1,382
  • Ordinary Vampire
Re: After all this time, No Man's Sky finally releases....
« Reply #218 on: December 04, 2016, 07:20:15 pm »
Played a little today, don't remember what level I have but it should be around 5 or 6 now.

Currency system is still confusing as hell, that's why I'm ignoring player trading chat as good as possible.

Offline Aklyon

  • Core Member
  • *****
  • Posts: 2,089
Re: After all this time, No Man's Sky finally releases....
« Reply #219 on: December 04, 2016, 08:30:53 pm »
Trade chat is a silly place and full of shouting people. If you want to get something easily, you want to use the poe.trade site.

Offline Mánagarmr

  • Core Member Mark V
  • *****
  • Posts: 4,272
  • if (isInRange(target)) { kill(target); }
Re: After all this time, No Man's Sky finally releases....
« Reply #220 on: December 05, 2016, 04:06:40 am »
Trade chat is a silly place and full of shouting people.
As is the case with every trade chat ever.
Click here to get started with Mantis for Suggestions and Bug Reports.

Thank you for contributing to making the game better!

Offline TheVampire100

  • Master Member
  • *****
  • Posts: 1,382
  • Ordinary Vampire
Re: After all this time, No Man's Sky finally releases....
« Reply #221 on: December 06, 2016, 04:24:11 pm »
Level 10 now, but still haven't reached Merveill, not even Brutus. This may take a while.

Offline TheVampire100

  • Master Member
  • *****
  • Posts: 1,382
  • Ordinary Vampire
Re: After all this time, No Man's Sky finally releases....
« Reply #222 on: December 10, 2016, 03:33:27 pm »
I'm now very close to where I last got stuck. My build this time is a lot better and more stable at least that's what I think.
Currently level 15, very close to 16.
How far ahead are you?

Offline Misery

  • Arcen Volunteer
  • Core Member Mark V
  • *****
  • Posts: 4,109
Re: After all this time, No Man's Sky finally releases....
« Reply #223 on: December 10, 2016, 08:59:29 pm »
Out of curiosity, how long did it take you to get there?

Offline TheVampire100

  • Master Member
  • *****
  • Posts: 1,382
  • Ordinary Vampire
Re: After all this time, No Man's Sky finally releases....
« Reply #224 on: December 10, 2016, 09:19:11 pm »
Around a week. It could have been faster if I would have played every day actively but most of the levels I got this weekend (friday and saturday) because that's the time when I have enough time to play. Under the week I have to work at daytime and at the evening I want to play at least one game of Dota for my battle pass.
Also today was the finale of the Dota Major and I watched it three hours straight. And tomorrow they release 7.0 sooo it could be I will be busy tomorrow. Depends on how stable the servers will be on day 1 after the patch. Or how good the patch will be anyway. I hope for some nice buffes for Sand King.