Author Topic: After all this time, No Man's Sky finally releases....  (Read 8111 times)

Offline eRe4s3r

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Re: After all this time, No Man's Sky finally releases....
« Reply #240 on: March 14, 2017, 01:54:57 PM »
What exactly is this new update?

Vehicles but no real point to driving them....
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Offline z99-_

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Re: After all this time, No Man's Sky finally releases....
« Reply #241 on: March 14, 2017, 09:55:41 PM »
What exactly is this new update?

Going through the release notes:

- improved graphics and textures
- you can own multiple ships
- ships and weapons have different quality levels and specializations
- many more base building materials added
- you can share base designs online or through steam
- vehicles, as mentioned
- you can make racetracks on planets, and share them via base sharing
- npc faction interactions made more meaningful
- photo mode added
- discovery menu improved, and mission log with current objectives added
- more audio and soundtrack
- most everything can be renamed
- cutscenes and text are skippable

perhaps still not what most people want, but certainly not nothing

Offline Misery

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Re: After all this time, No Man's Sky finally releases....
« Reply #242 on: March 15, 2017, 01:08:04 AM »
Right now, it's unknown as to how far they intend on going with the vehicle stuff.   Both this and the previous "Foundation Update" were listed as preparations for things to come (for example freighters came in the previous update, but they only did so much until now, when you can now fill them with numerous ships), which could be anything.  So, no bloody clue where they're going with any of that.   

I'm also guessing that they intend on expanding the combat system (as in, with more enemy types) due to the changes in this build (weapon/ship types/classes/qualities and such).  But no way to know for sure.  One way or another though, it's not going to change things for people that don't like sandbox games.

I haven't tried this update myself yet.  A bit busy with Starward and a bit overly obsessed with Streets of Rogue (among others).  Lotsa roguelike right now.   I'll get to trying this out soon enough though. 

Offline TheVampire100

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Re: After all this time, No Man's Sky finally releases....
« Reply #243 on: March 15, 2017, 03:13:01 AM »
Wouldn't be surprised if this is a preparation to build your own empire in the game and lay war aganst other factions.
also, racetracks: What's the point of those? You don't meet any other player int he game anyway, so there is no one you can race against. Unless they plan to design intelligent npcs that will race against you.

Still not getting the game, even with the current sale. I wait till it costs 20.

Offline Misery

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Re: After all this time, No Man's Sky finally releases....
« Reply #244 on: March 15, 2017, 07:07:54 AM »
Apparently the tracks can be uploaded/traded/something somehow.   Don't really know.   I'm guessing they intend on doing something more with it later.

Offline Mánagarmr

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Re: After all this time, No Man's Sky finally releases....
« Reply #245 on: March 15, 2017, 10:07:17 AM »
I just hate this whole "Let's release what broken crap we have. We can always fix it later"-mentality.
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Offline Draco18s

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Re: After all this time, No Man's Sky finally releases....
« Reply #246 on: March 15, 2017, 04:57:22 PM »
Nothing in those bullet points makes me think "oh, this is a game now."
I mean, yeah, sure, some positive stuff, but nothing that says opinion about it's "game-y-ness" should have risen.

And really, it hasn't.  The net change as a % is up one point. The only reason that makes the game "mostly negative" instead of "overwhelmingly negative" is because it crossed an arbitrary threshold.

Offline ricardol

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Re: After all this time, No Man's Sky finally releases....
« Reply #247 on: May 08, 2017, 05:31:30 AM »
Overall I don't think anything they do can rectify how much of a dissapointment No Man's Sky was.