Author Topic: A Game Of Dwarves  (Read 15685 times)

Offline Mánagarmr

  • Core Member Mark V
  • *****
  • Posts: 4,272
  • if (isInRange(target)) { kill(target); }
Re: A Game Of Dwarves
« Reply #30 on: November 02, 2012, 03:40:26 pm »
Interesting. That might absolutely be worth it in that case. I absolutely LOVED DK2 and I've installed the Silver version at least twice every year, hoping to find a way to make it run.
Click here to get started with Mantis for Suggestions and Bug Reports.

Thank you for contributing to making the game better!

Offline tigersfan

  • Arcen Games Contractor
  • Arcen Staff
  • Master Member Mark II
  • *****
  • Posts: 1,599
Re: A Game Of Dwarves
« Reply #31 on: November 02, 2012, 03:46:16 pm »
Well, it's $2.39 this weekend. That might be worth trying out for that price.

Offline madcow

  • Hero Member Mark III
  • *****
  • Posts: 1,153
Re: A Game Of Dwarves
« Reply #32 on: November 02, 2012, 04:07:15 pm »
Well, it's $2.39 this weekend. That might be worth trying out for that price.

Pretty much this.

Offline zespri

  • Hero Member Mark III
  • *****
  • Posts: 1,109
Re: A Game Of Dwarves
« Reply #33 on: November 03, 2012, 05:11:30 am »
You know, GOG version of DK2 actually works on my Windows 7. Rejoice!

Offline Mánagarmr

  • Core Member Mark V
  • *****
  • Posts: 4,272
  • if (isInRange(target)) { kill(target); }
Re: A Game Of Dwarves
« Reply #34 on: November 04, 2012, 11:24:50 am »
Turns out I could make it work too. Awesome!
Click here to get started with Mantis for Suggestions and Bug Reports.

Thank you for contributing to making the game better!

Offline zebramatt

  • Master Member Mark II
  • *****
  • Posts: 1,574
Re: A Game Of Dwarves
« Reply #35 on: November 05, 2012, 07:29:38 am »
Yup, the GOG version of DK is the only one I know of which works on a modern setup. Love those guys!

Offline zespri

  • Hero Member Mark III
  • *****
  • Posts: 1,109
Re: A Game Of Dwarves
« Reply #36 on: February 15, 2013, 04:31:47 am »
So Impire is out. Is it any good?

Offline Aklyon

  • Core Member
  • *****
  • Posts: 2,089
Re: A Game Of Dwarves
« Reply #37 on: February 15, 2013, 02:18:29 pm »
Its like a DK/Dawn of War mix.  Certainly not anything like Dungeons, but its not exactly DK if you're looking for that.

Offline zespri

  • Hero Member Mark III
  • *****
  • Posts: 1,109
Re: A Game Of Dwarves
« Reply #38 on: February 15, 2013, 07:32:09 pm »
Its like a DK/Dawn of War mix.  Certainly not anything like Dungeons, but its not exactly DK if you're looking for that.
Did you like it?

Offline Aklyon

  • Core Member
  • *****
  • Posts: 2,089
Re: A Game Of Dwarves
« Reply #39 on: February 15, 2013, 07:33:42 pm »
I like it, yeah.

Offline eRe4s3r

  • Core Member Mark II
  • *****
  • Posts: 2,825
Re: A Game Of Dwarves
« Reply #40 on: February 21, 2013, 02:49:23 pm »
My stance on Impire is somewhere along these lines

1) It crashed about 20 seconds before the end of mission 4 for me, after 3 hours of playing. Usually I'd say, whatever.. because a good game is never the same a second time, but this one is....... unskippable cutscenes (all of them!!!!) are extremely, EXTREMELY annoying. I literally nearly went insane, because it crashed once before right at the end of the 3rd mission. Typical paradox release. bugs, bugs, and crashes.

2) It is like a mix of Evil Genius and a facebook time management game. The gameplay looks like this. Every 5 minutes ladders spawn, every 4 minutes your squads have to eat. Which involves

#a manually teleporting them to the place you want em to eat at
#b ordering them to eat there (manually!)
#c teleporting them back to whever they were actually needed

So basically, 90% of the game you are either microing the eating habbits of your imps or your are teleporting them to ladders and/or enemies. This makes exploring the maps a pain in the backside... ;/

But worse than that is that guys NOT in a squad, do NOT automatically go to eat. That means if you want quick reinforcements, they start with 0 food usually.... unless you microed THAT too....

And the ladders, you have to manually order your troops to attack them, the time between ladders appearing and insanely hard groups of guys spawning at EACH LADDER is so very narrow that you need to INSTANTLY stop EVERYTHING you are doing and teleport squads to kill ladders, manually. That involves often a lot of very annoying scrolling and clicking....

3) The humor is great and some of the cutscenes were pretty funny...

4) What made DK great (unique minions with unique personalities and the great flair of it all. CHICKENS) is completely missing here. Also I find the game over-spans certain.. ehm, "jokes" which means that the writers didn't notice when to stop a joke. They often repeat things in dialog which is extremely annoying as well (see 1) since you can't skip it.

Box-Quote
"If I could get the demon Impling without the game around it, I would."

Essentially, I played it for about 6 hours at a friends and.. well he said the game has a cool story, so I believe him. But what I have seen of the first 4 missions was enough for me to not bother. I guess you should wait for a demo. And as usual, never pre-order paradox games ;P
« Last Edit: February 21, 2013, 02:51:52 pm by eRe4s3r »
Proud member of the Initiative for Bigger Weapons EV. - Bringer of Additive Blended Doom - Vote for Lore, get free cookie

Offline Mánagarmr

  • Core Member Mark V
  • *****
  • Posts: 4,272
  • if (isInRange(target)) { kill(target); }
Re: A Game Of Dwarves
« Reply #41 on: February 21, 2013, 04:30:36 pm »
My review of Impire: It's terribad. Don't go anywhere near it if you want Dungeon Keeper. It's mostly a braindead micromanagement game.
Click here to get started with Mantis for Suggestions and Bug Reports.

Thank you for contributing to making the game better!

Offline zespri

  • Hero Member Mark III
  • *****
  • Posts: 1,109
Re: A Game Of Dwarves
« Reply #42 on: February 21, 2013, 10:23:15 pm »
My stance on Impire is somewhere along these lines

1) It crashed about 20 seconds before the end of mission 4 for me, after 3 hours of playing. Usually I'd say, whatever.. because a good game is never the same a second time, but this one is....... unskippable cutscenes (all of them!!!!) are extremely, EXTREMELY annoying. I literally nearly went insane, because it crashed once before right at the end of the 3rd mission. Typical paradox release. bugs, bugs, and crashes.

2) It is like a mix of Evil Genius and a facebook time management game. The gameplay looks like this. Every 5 minutes ladders spawn, every 4 minutes your squads have to eat. Which involves

#a manually teleporting them to the place you want em to eat at
#b ordering them to eat there (manually!)
#c teleporting them back to whever they were actually needed

So basically, 90% of the game you are either microing the eating habbits of your imps or your are teleporting them to ladders and/or enemies. This makes exploring the maps a pain in the backside... ;/

But worse than that is that guys NOT in a squad, do NOT automatically go to eat. That means if you want quick reinforcements, they start with 0 food usually.... unless you microed THAT too....

And the ladders, you have to manually order your troops to attack them, the time between ladders appearing and insanely hard groups of guys spawning at EACH LADDER is so very narrow that you need to INSTANTLY stop EVERYTHING you are doing and teleport squads to kill ladders, manually. That involves often a lot of very annoying scrolling and clicking....

3) The humor is great and some of the cutscenes were pretty funny...

4) What made DK great (unique minions with unique personalities and the great flair of it all. CHICKENS) is completely missing here. Also I find the game over-spans certain.. ehm, "jokes" which means that the writers didn't notice when to stop a joke. They often repeat things in dialog which is extremely annoying as well (see 1) since you can't skip it.

Box-Quote
"If I could get the demon Impling without the game around it, I would."

Essentially, I played it for about 6 hours at a friends and.. well he said the game has a cool story, so I believe him. But what I have seen of the first 4 missions was enough for me to not bother. I guess you should wait for a demo. And as usual, never pre-order paradox games ;P

I gave it  a spin as well, but not for as long as 4 missions. I have not completed even one I think. And I agree with everything you said above. In 2013 to make player micro that much is a crime. No excuse for it.

Offline zespri

  • Hero Member Mark III
  • *****
  • Posts: 1,109
Re: A Game Of Dwarves
« Reply #43 on: February 21, 2013, 10:26:19 pm »
I'm sure it's been said before, but if someone just *re-implemented* dungeon keeper 2 with updated graphics that would be enough for me to buy it.

Offline eRe4s3r

  • Core Member Mark II
  • *****
  • Posts: 2,825
Re: A Game Of Dwarves
« Reply #44 on: February 22, 2013, 10:38:12 am »
And speaking of DF like games.. just a different take on it entirely... -> http://www.factorio.com/

You kinda build a factory on an alien world.. as the name implies.. a HUGE factory system to survive.. this is very nifty even just from the demo... Hard to describe the demo, think assembly lines.. except you build them from resources to factories or smelters, produce power from steam (powered by coal) and electricity powers other machines etc.. The demo as a concept was very cool but who knows whether it will even get funding. IndieGogo has apparently some weird issue with Paypal lately.

And reading up on things above, yes i also pledged for MAIA ;) Mainly because it sounded like a cool idea.

Kinda sad we have yet another Dungeons game that is not even remotely as good as DK2. I think I should stop bothering whenever a developer says "We are making a game that is X mixed with Dungeon Keeper" because Dungeon Keeper does not need mixing. It just needs modernizing and expanding! Oh well....
Proud member of the Initiative for Bigger Weapons EV. - Bringer of Additive Blended Doom - Vote for Lore, get free cookie

 

SMF spam blocked by CleanTalk