Author Topic: Will there be blood/gore?  (Read 2345 times)

Offline Cyborg

  • Master Member Mark III
  • *****
  • Posts: 1,926
Re: Will there be blood/gore?
« Reply #15 on: March 15, 2016, 11:09:31 PM »
Binding of Isaac has lots of gruesomeness (and you liked that, right?). Granted, it fits thematically with that game.

If it would sell more copies, would you add gore?

High-level question, when you are making games, do you ever consider pandering (catering to a wider audience, perhaps at your own fun expense or morality) to sell more copies?
Kahuna strategy guide:
http://www.arcengames.com/forums/index.php/topic,13369.0.html

Suggestions, bugs? Don't be lazy, give back:
http://www.arcengames.com/mantisbt/

Planetcracker. Believe it.

The stigma of hunger. http://wayw.re/Vi12BK

Offline x4000

  • Chris Park, Arcen Games Founder and Lead Designer
  • Administrator
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,226
Re: Will there be blood/gore?
« Reply #16 on: March 16, 2016, 12:23:14 AM »
Binding of Isaac has lots of gruesomeness (and you liked that, right?). Granted, it fits thematically with that game.

I enjoy the mechanics, but I really hate the theme.

Granted, I love the theme in Silent Hill 2 and the gruesomeness adds a lot there, so it just depends.  In various other games like Dying Light or Left 4 Dead I'm mostly indifferent.

If it would sell more copies, would you add gore?

Nope.

High-level question, when you are making games, do you ever consider pandering (catering to a wider audience, perhaps at your own fun expense or morality) to sell more copies?

Sure, there's some pandering in every game.  Never on a morality level thus far, and I hope I don't have to do that ever.  Not that I find gore to be immoral in the first place.  But there are typically a variety of features that get added in order to sell more copies, sure.  Typically not at the expense of my own fun.

But I mean: if I didn't care about selling copies, no tutorials need to go in there, right?  A load of the settings can be removed -- play the way I play, or get out, right?  Ease of use and accessibility can be ignored.  Etc.  But instead we think a lot about ease of use and work hard on tutorials and in general try to make it easy to pick up but hard to master.  Sometimes that steers features, but it's generally from one fun thing to a different fun thing.  And when it comes to settings, you know I like those -- there are loads and loads of them that I have absolutely no personal stake in, but which let other people play the games the way they want to play them, so I'm happy to add them.

I suppose in AI War there were some cases where I had to make some sacrifices to my own fun, but it wasn't to sell more copies -- it was to balance.  Certain things were fun the way I used them, but abuseable the way some folks used them.  So those had to be nerfed in order for the game to still really work.  Sometimes that meant a playstyle that I really liked died out over time, for example.  But that's a balance thing, not a sell-more-copies thing.
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline Misery

  • Global Moderator
  • Core Member Mark V
  • *****
  • Posts: 4,099
Re: Will there be blood/gore?
« Reply #17 on: March 16, 2016, 01:03:19 AM »
And this is one of the reasons why I like your development style and such so much:  You dont just add major things, or dumb things down a ton, JUST to sell more copies, even if it COULD sell alot more copies (not counting things like tutorials here, those are more about functionality).  Gore isnt necessary despite being popular for some damn strange reason, so it doesnt end up in here.

It's good to see any developers do things that way, because it seems very rare these days. It bugs me. Particularly on consoles.  Heck, with consoles, Nintendo's stuff seems to be the ONLY things that routinely avoid doing that sort of thing. 

Again though I'll never understand the blood & gore thing.  I dont get what it adds.  Now, fiery explosions on the other hand... see, those are the way to go, I say.  Plus robots.  What part of "exploding robots" dont people find to be awesome?  Instead it's exploding military guys, which.... is just gross.  Or just their heads explode, which isnt much better really...

Offline Draco18s

  • Resident Velociraptor
  • Core Member Mark V
  • *****
  • Posts: 4,088
Re: Will there be blood/gore?
« Reply #18 on: March 16, 2016, 02:43:36 AM »
What part of "exploding robots" dont people find to be awesome?

Cough.

Offline x4000

  • Chris Park, Arcen Games Founder and Lead Designer
  • Administrator
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,226
Re: Will there be blood/gore?
« Reply #19 on: March 16, 2016, 01:41:41 PM »
What part of "exploding robots" dont people find to be awesome?

Cough.

That was a very amusing trailer, and very well done.  No idea what the game is about, sadly, but cool trailer.
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline Draco18s

  • Resident Velociraptor
  • Core Member Mark V
  • *****
  • Posts: 4,088
Re: Will there be blood/gore?
« Reply #20 on: March 16, 2016, 02:04:15 PM »
What part of "exploding robots" dont people find to be awesome?

Cough.

That was a very amusing trailer, and very well done.  No idea what the game is about, sadly, but cool trailer.

I saw "exploding robots" and thought, "There has got to be a game with that title." I didn't even look at the trailer. :P

Offline x4000

  • Chris Park, Arcen Games Founder and Lead Designer
  • Administrator
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,226
Re: Will there be blood/gore?
« Reply #21 on: March 16, 2016, 02:07:32 PM »
Hahaha, makes sense.
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline Misery

  • Global Moderator
  • Core Member Mark V
  • *****
  • Posts: 4,099
Re: Will there be blood/gore?
« Reply #22 on: March 21, 2016, 11:04:29 PM »
What part of "exploding robots" dont people find to be awesome?

Cough.

....what the heck did I just watch?

I havent had enough caffeine yet to process whatever the heck that was.