my car project takes a lot of time.Don't burn it down, this time. :P
I would love to test this game, but my computer is on fire right now.Okay. Mánagarmr burnt his car (https://www.arcengames.com/forums/index.php/topic,18816.0.html). Draco18s burnt his PC. Who's next?(https://i.ytimg.com/vi/KH_0uybs93I/hqdefault.jpg)Nice screensaver!
At least it wasn't my project car that burned up! It was my daily driver :Pmy car project takes a lot of time.Don't burn it down, this time. :P
At least it wasn't my project car that burned up! It was my daily driver :Pmy car project takes a lot of time.Don't burn it down, this time. :P
I would love to test this game, but my computer is on fire right now.Okay. Mánagarmr burnt his car (https://www.arcengames.com/forums/index.php/topic,18816.0.html). Draco18s burnt his PC. Who's next?(https://i.ytimg.com/vi/KH_0uybs93I/hqdefault.jpg)Nice screensaver!
(I love this community! :D)
I would love to test this game, but my computer is on fire right now.Okay. Mánagarmr burnt his car (https://www.arcengames.com/forums/index.php/topic,18816.0.html). Draco18s burnt his PC. Who's next?(https://i.ytimg.com/vi/KH_0uybs93I/hqdefault.jpg)Nice screensaver!
(I love this community! :D)
Thanks everybody! Sorry for the slow responses today, I've been a bit busy, heh. But the tester build is now out to those folks. :)thanks I won't be testing the pre release build for a reason I've already mentioned.
I accidentally chose 10pm instead of 10am -- thanks for the catch. I've fixed that now.so steam let you choose when you want to release? to be honest I always assumed that was the case but its still nice to know.
Releases happen when the developer pushes the big green button. I could push the button now and it would override the timer. And when the timer counts all the way down, it will just sit at 0 until I press the button. This is all after Steam approves the game for release in general (which they did back in May).
Almost there! :Dits released now on the steam sore(at least for me :D so providing your in uk time then you'll be able to play it right now!.
I suspect I'll be another near-min spec-ish tester(Bay Trail-M graphics, on an Intel Pentium N3540 w/4GB, Win8.1), but ATM, I can't see anything but a blank screen.
I hear the music, and can hear the clicks from mouseovering the (invisible) main menu buttons. Nothing I can change from the launcher seems to help.
I know I can (barely)run the Overload Teaser (http://steamcommunity.com/app/450220) successfully(which is on Unity 5.2.3), so I'm hoping there's just something quirky going on here.
EDIT: Whoops. Overwrote the log; reattached.
5. The cicadabots way up out of reach are by design. You don't have to fight them to get through the level.
Maybe a catalog really would be a good idea? If there's time for such a thing.I like how Teleglitch doesn't name enemies ingame but has a collection of commented pictures that unlock the first time you encounter them. Risk of Rain do that too, with little arts and backstory.
I suspect I'll be another near-min spec-ish tester(Bay Trail-M graphics, on an Intel Pentium N3540 w/4GB, Win8.1), but ATM, I can't see anything but a blank screen.Update: It seems to fix itself after I enter a level(i.e. click on the upper right corner where the picture should be); always blank on first open, but after I start playing, the main menu will appear as normal.
I hear the music, and can hear the clicks from mouseovering the (invisible) main menu buttons. Nothing I can change from the launcher seems to help.
I know I can (barely)run the Overload Teaser (http://steamcommunity.com/app/450220) successfully(which is on Unity 5.2.3), so I'm hoping there's just something quirky going on here.
EDIT: Whoops. Overwrote the log; reattached.
Maybe a catalog really would be a good idea? If there's time for such a thing.I like how Teleglitch doesn't name enemies ingame but has a collection of commented pictures that unlock the first time you encounter them. Risk of Rain do that too, with little arts and backstory.
1 what is this I see about a 4th mouse button in the key bindings? although I do REALY! appreciate being able to key bind screenshot taking since the idiot that designed the key workings on this laptop managed to make the screenshot function useless all over the place.
2 you may want to (in the future) put toltips off to the side for graphical options mainly because its handy to new players.
3 more out of general curiosity but what exactly is ,blend weight,? and why is its effects described in bones? its something that I've never ever heard of.
Well that explains my confusion. Since I had no idea what they were called when the game is telling me a Beetlecleft was left I thought it mean all those flying bots.
Obviously this is the alpha so I wouldn't expect this to be in the game, but some sort of catalog showing what enemies are would be helpful to new players.
Update: It seems to fix itself after I enter a level(i.e. click on the upper right corner where the picture should be); always blank on first open, but after I start playing, the main menu will appear as normal.
1 4 button and up mouse's exist?! I that seems like it would be really fiddly to me but I guess it makes sense considering how you generally use your mouse in games.