Author Topic: In Case of Emergency, Release Raptor... well, released (Early Access).  (Read 37386 times)

Offline Cinth

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Re: In Case of Emergency, Release Raptor... well, released (Early Access).
« Reply #15 on: August 25, 2016, 04:48:44 pm »
No raptors in Bionic Dues!  This came later.

We had raptors in Valley 1 and 2, though. :)

I'm going to be that guy and point out one of the bad bots in Bionic Dues is Raptorbot.
Quote from: keith.lamothe
Opened your save. My computer wept. Switched to the ST planet and ship icons filled my screen, so I zoomed out. Game told me that it _was_ totally zoomed out. You could seriously walk from one end of the inner grav well to the other without getting your feet cold.

Offline Logorouge

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Re: In Case of Emergency, Release Raptor... well, released (Early Access).
« Reply #16 on: August 25, 2016, 06:08:32 pm »
Partially cut off image of what?  The entire game, or just some menus, or...?  What are your system specs, and what resolutions are we talking about?  This is a new one to me, for sure.  Is there anything of interest in your output logs?
Sorry, here's more details:

Fullscreen 1280 x 1024 (native): The entire game is cut off on the side. Similar to when I need to readjust the image of a game with the monitor, but in this case there's no image past that cut.

Windowed 1152 x 864: Except for the victory screen, everything else seem to be all there (I think?). For now I switched to playing with these settings.

Specs
Intel Core i5-4690 3.50GHz
8gb ram
64-bit Win7 Ultim SP1
Nvidia GeForce GTX 960
Using some generic square-ish Sony monitor

Didn't spot anything special in the log, but I'll attach it here anyway.

Offline Pumpkin

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Re: In Case of Emergency, Release Raptor... well, released (Early Access).
« Reply #17 on: August 25, 2016, 06:23:48 pm »
@ Chris:
Thanks a lot for the lore lesson. I can picture that much more accurately. Just a quick note about how Earth is viewed as a homeland worth saving in the "In Memoriam Terra" (Nebulae Scenario)... Abandoning Earth to its faith around the times of RR and never returning to it in 800 years of space civil war sounds a bit extreme. I don't know.

For the music, I was speaking of the one in that last trailer. But anyway, I'll let all settle down and come back asking which one come from where. Don't worry about that. (And, indeed, I still have it humming in my head, after a full day. I bet I'll have it tomorrow morning. :D)
Please excuse my english: I'm not a native speaker. Don't hesitate to correct me.

Offline Timerlane

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Re: In Case of Emergency, Release Raptor... well, released (Early Access).
« Reply #18 on: August 25, 2016, 09:24:57 pm »
Partially cut off image of what?  The entire game, or just some menus, or...?  What are your system specs, and what resolutions are we talking about?  This is a new one to me, for sure.  Is there anything of interest in your output logs?
Sorry, here's more details:

Fullscreen 1280 x 1024 (native): The entire game is cut off on the side. Similar to when I need to readjust the image of a game with the monitor, but in this case there's no image past that cut.

Windowed 1152 x 864: Except for the victory screen, everything else seem to be all there (I think?). For now I switched to playing with these settings.

Specs
Intel Core i5-4690 3.50GHz
8gb ram
64-bit Win7 Ultim SP1
Nvidia GeForce GTX 960
Using some generic square-ish Sony monitor

Didn't spot anything special in the log, but I'll attach it here anyway.
Oh, I hadn't thought of that; I had noticed when using a non-widescreen resolution on a widescreen monitor, the Exit button is visually cut off, but still 'there', off under the black bar on the left, but on an actual non-widescreen monitor, the sides would be literally cut off.

Offline TheVampire100

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Re: In Case of Emergency, Release Raptor... well, released (Early Access).
« Reply #19 on: August 26, 2016, 11:54:30 am »
You know what currently is the most fun for me in the game? Simply destroying every light source in the level. Yep, I'm just running the whole level up and down and destroy every single light source. Why? I don't know myself, maybe because it's kind of fun to destroy stuff to begin with. But I ignore most of the other stuff. I guess it's because light sources have the most visual impact i you destroy them. it's also cool to wander through the dark corridors.

I'm not a fan of these types of games (3D action games). I have some but I rarely play them if ever. I simply bought Release raptor for the fact to support Arcen games. however, detroying every light in a level somehow gives me a feeling of satisfaction.

10/10 for "Destroy lights simulator".

I#ve also encountered a bug/glitch today, will post it later on Mantis.