Author Topic: Announcing "In Case Of Emergency, Release Raptor"  (Read 25734 times)

Offline crazyroosterman

  • Master Member Mark II
  • *****
  • Posts: 1,558
  • Cluck.
Re: Announcing "In Case Of Emergency, Release Raptor"
« Reply #30 on: April 19, 2016, 06:58:32 pm »
FOV is definitely tricky, because in general a PC game that is in 3D should have a wider one since you sit closer to the monitor.  But not everyone likes that, and for a third-person game a full 90-degree FOV didn't feel good to me.  I definitely would not say that the mechanics require the 70-degree FOV by any stretch.

Anyhow, noted for future promotional screenshots.

-----

Also: welcome to the folks who are coming from RPS!  Just to be clear, kicking over crates and whatnot is not a "main feature" by any stretch of the imagination, haha.
is the fov going to be changeable via options? just yea know because it would be silly not to.
c.r

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: Announcing "In Case Of Emergency, Release Raptor"
« Reply #31 on: April 19, 2016, 07:06:43 pm »
Of course!  Among many other things.
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!