General Category > In Case Of Emergency, Release Raptor

All right, let's get this over with: August 17th is the new release date.

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Aklyon:

--- Quote from: x4000 on July 28, 2016, 12:36:05 pm ---In the prospect of a scaled-down Arcen, the actual only path for me where I can do all of the work to a reasonable degree is 3D.  And there are a LOT of things that I always wanted to do in 2D that I couldn't, but that are possible in 3D.  For instance, procedurally-generated ships in AI War, let's say.  In 3D?  Absolutely.  The underlying data and design we could always do, but it visually would not have looked good -- or performed well.  But we can make use of static and dynamic batching in 3D, and do a variety of awesome things to have better visuals meet better performance (paradoxically).


Keith and I have both been thinking about an AI War 2 at this point, but from very different perspectives.  Whether and how the two of us come together to work on that, and how we divide the labor, remains to be seen.  Most likely he would take simulation and AI, I'd take display and networking, and we'd divide interface and procedural generation.  Probably.  I haven't spoken to him at all about this in quite a while, so he might be reading this going "what the heck??" ;)


He has a ton of ideas on how to make the AI and the simulation more efficient and more effective, though, and he has an all-new concept of the GUI in general.  I have a lot of ideas on how to make the visuals both better AND more efficient, and a lot of new knowledge on how to make the GUI more efficient.  I also have some fairly crazy ideas on the networking front that would make the computers less lock-stepped and make use of a wider variety of independent ports and so on.  I think we also both have some nutty ideas relating to multithreading based on things we've learned in SBR and Raptor and so on.


Wow that was a tangent.

--- End quote ---
But an interesting tangent!


--- Quote from: x4000 on July 28, 2016, 12:36:05 pm ---<a href="http://arcengames.com/wp-content/uploads/2016/07/Unexpected-i am spam-Entrance.jpg"><img class="aligncenter size-large wp-image-5740" src="http://arcengames.com/wp-content/uploads/2016/07/Unexpected-i am spam-Entrance-1024x576.jpg" alt="Unexpected i am spam Entrance" width="600" />[/url]


--- End quote ---
This link is 404. Probably due to the word filter.

Toranth:

--- Quote from: Aklyon on July 28, 2016, 04:50:58 pm ---
--- Quote from: x4000 on July 28, 2016, 12:36:05 pm ---<a href="http://arcengames.com/wp-content/uploads/2016/07/Unexpected-i am spam-Entrance.jpg"><img class="aligncenter size-large wp-image-5740" src="http://arcengames.com/wp-content/uploads/2016/07/Unexpected-i am spam-Entrance-1024x576.jpg" alt="Unexpected i am spam Entrance" width="600" />[/url]

--- End quote ---
This link is 404. Probably due to the word filter.

--- End quote ---
Yup, the food making place word got replaced here in the forums, but the image loads correctly on the main site's page.

TheVampire100:


Does this mean we can destroy thin walls or have some walls simply holes int hem for ambient purpose?

Also, holy shit, the graphics look so cool, the lighting, everything looks amazing. It pays to take more time for polishing before release, even if it is an early access release.

x4000:
Thank you!  Been a lot of hard work on this. :)

You can't tear holes in any walls at the moment, although you can break huge amounts of stuff.  The holes like that are based on how these fit together.  You're actually looking out into an alley there, and across into an adjacent apartment building, where holes have been knocked through both.  In places where it doesn't make sense to have traversal through apartments (sometimes ceilings and floors), we have this sort of ambient destruction that makes things more maze-like and fun.

Dominus Arbitrationis:

--- Quote from: Toranth on July 28, 2016, 05:21:33 pm ---
--- Quote from: Aklyon on July 28, 2016, 04:50:58 pm ---
--- Quote from: x4000 on July 28, 2016, 12:36:05 pm ---<a href="http://arcengames.com/wp-content/uploads/2016/07/Unexpected-i am spam-Entrance.jpg"><img class="aligncenter size-large wp-image-5740" src="http://arcengames.com/wp-content/uploads/2016/07/Unexpected-i am spam-Entrance-1024x576.jpg" alt="Unexpected i am spam Entrance" width="600" />[/url]

--- End quote ---
This link is 404. Probably due to the word filter.

--- End quote ---
Yup, the food making place word got replaced here in the forums, but the image loads correctly on the main site's page.

--- End quote ---

Bah, you're both going crazy. The link works fine (now). :P

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